by simer4 » Sun May 06, 2012 5:38 pm
Actually, this happens when two water or more water tiles are not the exact same height. If I see something like this, I delete the water, place down a water tile, lock the position in the right fly-out window, copy it, and paste it (watch out because pressing paste will cause a water tile to be placed directly under wherever the paste icon is on the world surface), which will make its height exactly the same as the last. This can cause some issues however, as rivers flow downwards, the height of the water slowly decreases, so height change is definite.
They exist everywhere. You may not see them, but they're there. Awww yeeeaaaahhhh, 20% Cooler! /)