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Assets disapearing.

Unread postPosted: Mon Jun 12, 2023 9:06 pm
by AmericanSteam
New issue for me. Put together a Big Boy excursion consist and added 2 aux tenders from DSGDDR. There doesn't appear to be any other requirements and appear to be self contained. I open the editor and place them, F2, then click the orange arrow. They are now missing from the consist except for the couplers. If I go back into the editor they are still missing. What am I missing here. I have deleted the file for these and installed a fresh copy.
Here is the link if anyone wants to check the file structure.
https://www.dsgddr.com.br/

Re: Assets disapearing.

Unread postPosted: Tue Jun 13, 2023 5:55 am
by GreatNortherner
HI,

One possibility is that this *might* be caused by missing sound files. I remember this happened with some of my models back when I was directly linking to the Kuju audio files in the egine/wagon blueprints. IIRC, the result would be just as you've described when one went to play them without having the Kuju filters ticked in the scenario. Maybe it's the same here?

Also, though this is most likely unrelated to this specific issue, I'd always recommend going to back to the Drive menu before playing a scenario instead of doing it straight from the editor. Some things, especially signals, tend to initialize incorrectly when playing from editor.

Cheers,
Michael

Re: Assets disapearing.

Unread postPosted: Tue Jun 13, 2023 8:19 pm
by AmericanSteam
The KUJU files are ticked. I deleted and rebuilt the consist. I pressed F2. I exited TSC by exiting with the taskbar icon. The same thing happens when I exit with the orange arrow. Restarted TSC and the aux tenders did not show. When trying to place another asset there, everything attached moved so I know something is there but unseen. Also noted when I tried to load this free roam scenario from the drive menu it did not show, I had to go through the build menu to load it. This and when I clone certain routes tracks and the ground assets are missing are driving me nutz. !*don-know!*