Rolling Start Question

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Rolling Start Question

Unread postby tntrainer » Tue Nov 29, 2022 4:10 pm

Hello,
Question regarding rolling starts. Where are they stored and is there a way to clear that cache of saves.

I often use the rolling start feature in scenario creation. My issue is that I have noted that the existing rolling start "save" can result in a failure of a scenario to load, after I have made changes to the route/signals and thus changing the saved paths etc.

When I untick the rolling start in the scenario editor for the one that won't load, I save, and then the scenario will load correctly and run. If I create a new rolling start save, enter the editor and tick the rolling start, save and attempt to load..... it crashes again. Again the untick runs the scenario but, without the roller start, of course. It seems it hasn't overwritten the old rolling start. I've noted this a number of different times and would also warn that when a scenario is cloned, it carries that saved roller start from the original, even with modified consists. So any errors can be transferred down the clone line. At least that's been my experience.

Any thoughts appreciated,

George
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Processor: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz 3.79 GHz
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Re: Rolling Start Question

Unread postby jlms48 » Thu Dec 01, 2022 2:03 pm

This is from UKTS forum, I think it answers your question.

If you edit/swap stock a "rolling start" scenario, particularly if the player train is involved in the edit, you will break that rolling start feature so it will need re-creating.
It takes mere minutes to do this.

In the scenario's folder (<RouteGUD\Scenarios\<ScenarioGUID>\..) folder you'll find StartingSave.bin and StartingSave.bin.MD5 files. Delete them.

Start the scenario, it will load as a usual start, with you outside a static train. Get in the cab and get set up. There's no rush, you're not going to worry about timings at this point.
Get under way, and once you're moving at an appropriate speed (Derek used 15mph or so) press the left hand Ctrl key and the F2 keys together. You'll be prompted to save the rolling start, so click on "Yes".
Exit the scenario, I'd recommend exiting the game completely so load it up once more and run the scenario. This time you'll be in the cab, approaching Millom at 15mph (or whatever speed you chose to save at)
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Re: Rolling Start Question

Unread postby tntrainer » Fri Dec 02, 2022 9:26 pm

!*brav*! Success!

Thank you to jlms48 for the reply. That seems to be where I needed to go to delete the old "rolling start" with a minor clarification. Rather than "starting save" as stated in the UKTSIM article it was "initial save" in my folders. I used TS Tools to decipher the cryptic code the simulator uses to identify each scenario and route file. After deleting the saved .bins, I created a new roller and all was well. Edit:" Please note that the next time I did the process that I did have both Starting and Initial save .bin files. I deleted both with no ill effects and the rolling start is working correctly. (I was diddling with the scenario and made a change and therefore needed a clean slate again)."

The rolling save seems to be a "snapshot" of everything just the way it is at that moment of saving. Mods to the route can definitely crash existing rolling starts. That rolling start save option can also cause issues in scenario editing..... if you are changing a scenario adding new instructions or an additional AI traffic train, it won't join the scenario properly because any scenario that already has a roller start doesn't recognize the mods. I've made mods to scenarios, run them and then find that the instruction doesn't appear or the AI never populates because I didn't do a new rolling start save. Once I unticked rolling starts in the scenario properties, in the editor, my mods then appeared as scheduled. I could then do a new save and the mods were a part of the new rolling start.

Also Thanks to PullmanCar who gave me the suggestion, offline from the forum, of F2 + cancel to override the failure to load message. I had not seen/heard of that option before, too. I learn something new everyday from all of you. Thank you *!!thnx!!*

George
TNTrainer
Processor: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz 3.79 GHz
Ram: 48 GB
Video Card: NVIDIA GeForce RTX 2060 SUPER
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Posts: 189
Joined: Fri Feb 28, 2020 1:25 pm
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