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Krellnuts sound pack is causing scenarios to crash.

Unread postPosted: Sun Oct 23, 2022 2:25 am
by zzw1983
Krellnuts sound pack is missing a "Joint Sounds" folder that is referenced by its Wagon Freight.proxyxml and it is causing every scenario that uses krellnuts sounds to crash.

Code: Select all
2022/10/23 03:15:14.329 - [Content] - Trace cRailSimSoundSystem.cpp : 534 = Failed to load file 'Assets\WJ Sound\Wagons\Audio\Joint Sounds\10MPHa.wav'
2022/10/23 03:15:14.329 - [Content] - Trace cRailSimSoundSystem.cpp : 534 = Failed to load file 'Assets\WJ Sound\Wagons\Audio\Joint Sounds\10MPHc.wav'
2022/10/23 03:15:14.329 - [Content] - Trace cRailSimSoundSystem.cpp : 534 = Failed to load file 'Assets\WJ Sound\Wagons\Audio\Joint Sounds\10MPHe.wav'


Does anyone have the missing folder?

[SOLVED] Krellnuts sound pack is causing scenarios to crash.

Unread postPosted: Sun Oct 23, 2022 2:48 am
by zzw1983
Turns out the problem is only on Horseshoe Curve (where I tested it) and not with other routes. And the problem is not with the missing folder or proxyxml file, but Krellnuts installer installs a folder called Hopper_H21a under Assets\RSC\HorseshoeCurve\RailVehicles\Freight. In that folders subfolder is a bin file for the HSC hopper but it is not a proper bin file for a wagon but it's an actual proxybin file. The fact this is not a proper bin file is causing any HSC scenario with those cars to crash.

Deleting the folder fixes it. I don't know what that file is for but it doesn't belong there.


EDIT:

Ok here is the fix for the krellnut sounds on the hopper. Again, the bin file in the sound pack that is supposed to fix the silent hoppers (way to go DTG, always on the ball), is not a proper bin file for the wagon but it is a proxybin file for sound. I fixed it by copying a default bin file for the hoppers and copying the sound container entry from another wagon that points to the default KujuUS wagon freight sounds, which in turn points to krellnuts sounds.

Just drag and drop into your RailWorks folder and overwrite.