Importing from Blender

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Importing from Blender

Unread postby Nitsujy12345 » Tue Jul 19, 2022 8:19 am

Never had this issue when importing models until recently. I could never figure out what causes it. Maybe somebody here has insight on why...

In my limited free time I occasionally 3d model a random thing for the game. In this case, I made this CF7 for use as a child object on top of blank trucks.

The issue comes into play coming out of blender. It was working fine and importing properly to railworks, until I scaled the model up to the appropriate size. Now, when I export it will ALWAYS only import the 'active object' that was selected in blender, rather than everything.

I might be the world's worst at explaining, so heres some pictures to show whats happening:

Here is what I have selected in Blender. Every individual object that needs to be exported
screen 1.jpg


Here is what was imported to Railworks
20220719091634_1.jpg


It was working and importing everything, until suddenly it wasn't. Does anybody have any idea what might cause this?

Edit: Did some playing around, if I export everything I want MINUS one random handrail object, it will work fine. Is this just some glitch? This handrail worked until I scaled it up, and now if I even undo the scaling it still does not work
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Re: Importing from Blender

Unread postby kris120 » Wed Jul 20, 2022 4:52 pm

Did you scale it in Edit or in Object Mode ?
In Object Mode used a CTRL A - Rotation and Scale ?
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Re: Importing from Blender

Unread postby Nitsujy12345 » Mon Jul 25, 2022 8:53 am

kris120 wrote:Did you scale it in Edit or in Object Mode ?
In Object Mode used a CTRL A - Rotation and Scale ?


Was in object mode, and had all highlighted
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Re: Importing from Blender

Unread postby kris120 » Fri Aug 05, 2022 3:33 pm

Again: did you try this "Rotation and Scale" ?
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