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Decatur Junction auto rack car bnsf1

Unread postPosted: Fri May 06, 2011 12:40 pm
by IIIIIREPOIIIII
Ok i have the dlc from steam ,i have the bnsf heritage auto rack 6 pack repaint i have the 29 pack repaint set but Decatur Junction is not loading this file "auto rack car bnsf1" am i missing somthing here ?
!*don-know!*

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Fri May 06, 2011 2:25 pm
by kin3
I tried to load only default cars. Try swapping them out with RWTools or make your own free roam. *!embar*!

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Fri May 06, 2011 2:31 pm
by IIIIIREPOIIIII
kin3 wrote:I tried to load only default cars. Try swapping them out with RWTools or make your own free roam. *!embar*!

Ok but the rwp did not give me the template i just see space under muh feet! *!sad!* Rw tool said template missing then again it may be me im on 72 hours no sleep ever since they said the nec is coming out in June ahhhh sleep is overrated anyways !*lho*!

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Fri May 06, 2011 3:00 pm
by kin3
Where is the template usually kept?

I had trouble with a route once and I think I just copied one from somewhere and dropped it in and that fixed it.

Anybody know what to do here? *!question!*

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Fri May 06, 2011 4:19 pm
by buzz456
To get these to work after you install them you have to go into Kuju and check the railsimulatorUS and then they should show. At least they did on mine.
!*cheers*!
Buzz

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Fri May 06, 2011 5:10 pm
by jamesphh
I do not know about anyone else but RW tools shows a ton of missing assets including a track rule. All speed limit sigms are showing zero. Very difficult to track down these assets. Also missing are std kuju assets.

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Fri May 06, 2011 5:14 pm
by alanch
See my thread here viewtopic.php?f=7&t=2191 for the template and textures download.

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 7:20 am
by jamesphh
RW tools reported many missing assets AFTER the fix was applied.

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 8:24 am
by hughes407
I think this route is going to have to wait until the authors produce an asset pack. It's just too much work to try to track down all of the missing assets.

Don

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 8:51 am
by kin3
hughes407 wrote:I think this route is going to have to wait until the authors produce an asset pack. It's just too much work to try to track down all of the missing assets.

Don


I'll see if I can upload an asset pack to Humyo next week. It will be a large file.

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 9:02 am
by jamesphh
Though the route is promising there are more problems than just tracking down assets. The F5 HUD shows speed in KPH, Brymac signs show 0 speed limit, parts on main show a track speed of 5 mph, missing track rule, etc.

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 9:05 am
by Hawk
kin3 wrote:I'll see if I can upload an asset pack to Humyo next week. It will be a large file.

You can upload the asset pack here if you want. I'll add it to the download box for the route.
That way folks can get it all in one place.

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 9:18 am
by kin3
Thanks Hawk.

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 10:16 am
by buzz456
It's running fine for me. I did see the speed limit showing 5MPH however if you go faster it doesn't show that you are speeding. Other than that I haven't seen any problems and I have pretty much free roamed from end to end. I have just about every US route loaded on here so that may be why I'm not missing anything much, certainly nothing that keeps it from working.
!*cheers*!

Re: Decatur Junction auto rack car bnsf1

Unread postPosted: Sat May 07, 2011 6:11 pm
by Hawk
A small fix for this route has just been added to the file library.
I'm pretty sure it's the same fix pike offered over at TS.