Cars in long consists disappearing

Post your problems and installation issues here!

Cars in long consists disappearing

Unread postby ATSF3814 » Sat Apr 30, 2011 3:47 pm

This is a rather odd problem that I've been having for a while. If I make a train of more than 80 or 90 cars sometimes the cars near the end of the train will not load up for a while and all I see is a pair of couplers floating in the air. It mainly happens when I'm attempting to record using FRAPS but I've seen it happen a couple of times during regular gameplay. Is there any way I might be able to fix this?
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: Cars in long consists disappearing

Unread postby kin3 » Sat Apr 30, 2011 6:31 pm

Could it be draw distance?
Kinnie,
User avatar
kin3
 
Posts: 274
Joined: Fri Feb 13, 2009 12:07 pm

Re: Cars in long consists disappearing

Unread postby ATSF3814 » Sat Apr 30, 2011 10:30 pm

I don't think so. I have the draw distance maxed out.
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: Cars in long consists disappearing

Unread postby Trainguy76 » Sat Apr 30, 2011 11:18 pm

Could it be your computer performance?
User avatar
Trainguy76
 
Posts: 630
Joined: Mon Feb 15, 2010 12:46 am
Location: San Bernardino, California

Re: Cars in long consists disappearing

Unread postby ATSF3814 » Sun May 01, 2011 1:59 am

Perhaps. Here are my system specs:

GPU: Nvidia Geforce GTX560Ti 2GB
Processor: Intel Core 2 Quad Q6600
RAM: 4GB Corsair DDR3
OS: Windows 7 Ultimate x64
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: Cars in long consists disappearing

Unread postby Trainguy76 » Sun May 01, 2011 2:04 am

Ok, so not that then, my PC is probably half as good as that and does not have this issue.
User avatar
Trainguy76
 
Posts: 630
Joined: Mon Feb 15, 2010 12:46 am
Location: San Bernardino, California

Re: Cars in long consists disappearing

Unread postby ATSF3814 » Sun May 01, 2011 2:29 am

Hang on. I'll record a video of what's happening and maybe someone can figure out what's wrong.
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: Cars in long consists disappearing

Unread postby ATSF3814 » Sun May 01, 2011 3:14 am

http://www.youtube.com/watch?v=IoNqFkLGwbE

Here's a 140+ car AI train. The glitch happens kind of early on this time and near the end of the train, it all suddenly pops back in.
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: Cars in long consists disappearing

Unread postby dick8299 » Sun May 01, 2011 9:11 am

My suggestion is that your computer is temporarily running short of available memory and it is not loading the geometry and texture files for the missing wagons. Does it repeat after a computer restart and then running the scenario with no other programs running in the background?
User avatar
dick8299
 
Posts: 385
Joined: Sat Feb 28, 2009 7:50 am

Re: Cars in long consists disappearing

Unread postby hughes407 » Sun May 01, 2011 11:13 am

Here's a thought I had. Does the problem repeat itself the same way each time or do the cars disappear at different car counts as you repeat it? If it is repeatable, it probably is a problem with your sim installation. However, if the cars dissapear at 100 one time and 110 the next, its probably your computer that's doing it and you need to look for something that's loading it down.

Don
hughes407
 
Posts: 136
Joined: Mon Jan 18, 2010 8:55 pm

Re: Cars in long consists disappearing

Unread postby ATSF3814 » Sun May 01, 2011 1:07 pm

Yeah it's a little different each time. As you can see, this time it occured after only 20 or 30 cars but sometimes I can get up to 80 cars just fine before it happens. When under a load like that I see Railworks using around 1.5 to 1.6 million kilobytes of memory in the task manager. Should I try adjusting things like draw distance settings and see if that helps?
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: Cars in long consists disappearing

Unread postby Trainguy76 » Sun May 01, 2011 8:05 pm

Hiya, turn the non-draw distance related settings way down and see if it still happens.
User avatar
Trainguy76
 
Posts: 630
Joined: Mon Feb 15, 2010 12:46 am
Location: San Bernardino, California

Re: Cars in long consists disappearing

Unread postby ATSF3814 » Sun May 01, 2011 9:09 pm

Turned everything except for draw distance and scenery detail down to low and this cut memory usage by about 33%. But I'm still getting the same problem when recording with Fraps. **!!bang!!**
User avatar
ATSF3814
 
Posts: 583
Joined: Fri Sep 17, 2010 2:15 pm
Location: San Marcos, CA

Re: Cars in long consists disappearing

Unread postby Trainguy76 » Sun May 01, 2011 9:14 pm

Then I don't think it is system resources. Go ahead and turn your settings back to normal.
User avatar
Trainguy76
 
Posts: 630
Joined: Mon Feb 15, 2010 12:46 am
Location: San Bernardino, California

Re: Cars in long consists disappearing

Unread postby arizonachris » Mon May 02, 2011 9:58 am

ATSF3814 wrote: But I'm still getting the same problem when recording with Fraps. **!!bang!!**


Umm, turn off FRAPS? Steam now has a built in screen shot. Oh, crap, just remembered, you are making movies, not just taking screen shots. They may be right, you are running out of RAM. How much hard drive space do you have, and what is the virtual memory set at? Empty hard drive space will greatly affect virtual memory.
Ryzen 7 2700K, Asus Prime X570P, 32Gb DDR4, 2x 1Tb M.2 SSD's, RTX2060 6Gb, Occulus Rift
Win 10 Pro 64bit, keyboard/ mouse/ wheel/ pedals/ baseball bat
Security Coordinator on the Battleship Iowa
User avatar
arizonachris
 
Posts: 3956
Joined: Sun Mar 21, 2010 10:36 am
Location: Southern California

Next

Return to Problems and Peculiarities

Who is online

Users browsing this forum: No registered users and 1 guest