Missing Track Textures/Animations

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Missing Track Textures/Animations

Unread postby render2017 » Wed Feb 01, 2017 9:30 pm

I am using Raquette Lake route with some additional track, added some months ago.
Suddenly, all switch points and blade animations have disappeared. It makes it hard to use (mainly switching yards in my case) as I cannot visually set switches, and the track diagram on the hud allows it but if cars are over the switch, it is virtually impossible to see the setting.
I am on TS2017 with 1070 Graphics latest drivers, not recently changed) and the Raquette seems to mainly use HSC track.
I have not changed anything recently so do not know what has gone wrong.
I tried to verify files on STEAM, and it shows the normal 1371 files need to be reloaded, which I allowed. Not fixed issue.
I ran RWTOOLS but it shows nothing particular.
If anyone can suggest what I should check next (or has had the same issue) I would appreciate any assistance.
Colin R
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Re: Missing Track Textures/Animations

Unread postby GERUNIMO625 » Wed Feb 01, 2017 10:47 pm

Howdy, sorry to here about your troubles,

I wonder if when you use the switch, does the switch stand suddenly appear and run through the animation?
If it does, it happens to me sometimes too. For me its usually an indication that I've used up my RAM and its time for a restart, or brace for PC crash *!lol!*
If the switch stands are there but not moving this is (for me anyway) because of mixing and matching different track rules. *Not recommended, but I do it anyway !!bang!!
If you just straight don't see switch stands no matter what you do. My apologies I cannot offer more help.

I hope you manage to resolve this, good luck!
Jerry
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Re: Missing Track Textures/Animations

Unread postby render2017 » Wed Feb 01, 2017 11:28 pm

Gerunimo625, Thanks for your interest and suggestions
The switch stand is present all the time but is not animated, nor does it operate the switches, the only way at present is through the HUD track diagram. In addition I have 32Gb RAM so that should not be an issue for what is a small route.
However you may have a point with the track rules, I now note the rule in this route is NOW different to the original Raquette Lake route.
I did not change it nor change the track type used,so the mystery is how it may have been changed. Putting the rule back to what it was originally does not fix anything, I assume there must be a way to apply the rule to all track but don't know how.
Still hoping It can be fixed or I will have to scrap it or rework EVERY switch somehow.

I even looked at replacing all the track using RWTOOLS which has a procedure to do that, but when I did so on a short length manually it made no difference, animations etc still missing !
Still looking for answers.

Colin R
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Re: Missing Track Textures/Animations

Unread postby render2017 » Fri Feb 03, 2017 11:27 pm

Problem found - Steam somehow moved Train Simulator 2017 to another drive when doing an update of marketing stuff so had two separate versions running which meant it all got out of step. Cannot explain nor fix the issue
START AGAIN ! Sigh . . .
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Re: Missing Track Textures/Animations

Unread postby buzz456 » Sat Feb 04, 2017 8:14 am

Aah why didn't you just delete the one that wasn't supposed to be there?
Buzz
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Re: Missing Track Textures/Animations

Unread postby render2017 » Wed Feb 15, 2017 12:07 am

Sorry Buzz the issue was more complicated than it seems.,
1. I have steam programs spread across two SSD Drives so have two Steam libraries.
2. The initial issue was that I used RailSimulator 2017 to clone the route when I wanted to try some different things.
3. Somehow the original route was also copied to the other steam library, I did not detect this and continued working but now on the library version on the other SSD
4. I use RW_Tools a lot and used it often for backup but it was still pointing to the old version, because I was still unaware it had moved. The original Lat 48.5449 Lon -117.899 Now set as Lat 47.7099 Lon -121.367 Very strange !
5. Then when I was trying to add some additional DEM terrain to the route it did not match being out of phase. When I checked this, it was when I first realised not only that I was working on the wrong version of the route, but also somehow it had shifted Lat/Lon.

I do not know how to change the Lat/Lon of an existing route, and as I have been backing up the wrong version I have no recovery available. Hence my statement "start again"
Does anyone know if changing the Lat/Lon is possible/
Sorry for the long explanation.
Colin Rayner.
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Re: Missing Track Textures/Animations

Unread postby RailWanderer » Wed Feb 15, 2017 9:29 am

Yep, its in the Route Properties xml file in the base route ID folder. You can't miss it in the code if you have done some xml coding. Its under the Map Projection tag under the Geo Position tag. I have had to use it several times as the files must have gotten corrupted. I hope this helps.
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Re: Missing Track Textures/Animations

Unread postby render2017 » Wed Feb 15, 2017 7:25 pm

Thanks RailWanderer, that is a good start.
However, I have found the strings that contain the Lat and Lon in string format e.g. 47.7099
Note I have never tried edit of an xml file before, but am using Notepadxml which seems to edit in correct format.
But as well as the string there appears to be another hex number associated with this parameter
e.g. <sGeoPosition>
<Lat d:type="sFloat64" d:alt_encoding="17B7D100DEDA4740" d:precision="string">47.7099</Lat>
<Long d:type="sFloat64" d:alt_encoding="736891ED7C575EC0" d:precision="string">-121.367</Long>
Do you know if this needs to be changed if string is changed?
Sorry if I am getting in too deep but I am novice at this.
Thanks for your help so far.
Colin

Additional Note: I tried just changing the decimal location for lat and long but RWTOOLS reports a string error, so I restored the original which made the route visible again. Then I tried changing the coordinates (including the hex numbers) from another version that still had the original coordinates including the hex (but was several versions older) but still had a string error reported. Noit sure what else to try?
My father said "Rember nine out of ten people around you are stupid, and I am not sure about you either" RIP . . .
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Re: Missing Track Textures/Animations

Unread postby RailWanderer » Wed Feb 15, 2017 10:37 pm

Colin,
Yep, too deep for me, all I ever did was to change the coordinates and left the rest alone.
When I first tried it, I was more worried about how the offset values would effect the results.
As far as what RW Tools may complain about, I never used it.
I use Notepad++ as my xml file tool.
I tried this process on my own partially completed route once as I had lost the coordination of the Google Overlay.
After changing just the coordinates back to what I had recorded in a specifications file I saved when I first created the route, all seemed to work just fine.
I guess I give TS more of a break than RW Tools does.
Whether done correctly or not it worked for me.
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Re: Missing Track Textures/Animations

Unread postby render2017 » Thu Feb 16, 2017 3:18 am

Hi RailWanderer,
You are a champion !
I did go and download Notepad++ because I was using straight MS Notepad, there is obviously some difference because the display in Notepad++ was much more coherent.
Anyway, I used it to change the coordinates. I then used RWTools to check and it was 100% OK there.
So then I started it in RailSim 2017 and it is all good, I can again use Google maps and DEM
Thanks for your patience and great assistance, you don't know how relieved I am to not have to start all over again. I will be making more backups at shorter time periods until I regain confidence with RailSim 2017.
Kind Regards.
Colin
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Re: Missing Track Textures/Animations

Unread postby RailWanderer » Thu Feb 16, 2017 11:25 am

Colin, never think you are that good to not save. Saving is a must within the TS editor no matter which mode you are in, and save often. If you get too confident it may just bite you in the butt...... !!*ok*!!
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