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The problem with derailments.

Unread postPosted: Fri Apr 08, 2016 6:31 pm
by TheEmmaSweeny1
As you all know, when a derailment happens, some locomotives end the game, and others cause a little box to appear in the corner saying derailed. is the anyway to change these, as i want them all to not end the game, but just let the little box appear. !*snd-help*! !*snd-help*! !*snd-help*! !*snd-help*!

Re: The problem with derailments.

Unread postPosted: Sat Apr 09, 2016 6:12 pm
by TheEmmaSweeny1
may i admit that i love crashing trains(except teakettles)

Re: The problem with derailments.

Unread postPosted: Tue May 03, 2016 6:30 pm
by TheEmmaSweeny1
HELP?!

Re: The problem with derailments.

Unread postPosted: Tue May 03, 2016 7:38 pm
by BKRR605
TheEmmaSweeny1 wrote:HELP?!

!*don-know!* I don't think you can change that.

Re: The problem with derailments.

Unread postPosted: Tue May 03, 2016 8:53 pm
by buzz456
I think you need more help than that.

Re: The problem with derailments.

Unread postPosted: Wed May 04, 2016 2:38 am
by hertsbob
In the engine blueprint there's an entry -
Code: Select all
<ShowDerailment d:type="cDeltaString">eFalse</ShowDerailment>


I'm not entirely sure which way around things are, but changing your locos to be eTrue, or possibly eFalse as above, should give you what you're after.

Cheers

Bob