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[TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Mon Nov 23, 2015 12:56 pm
by ColoradoRailfan
I recently got the GEVO 12 sound set from TAS. I came across some issues with the soundset and hoping someone can fix this.
The engine sounds from a distance are extremely loud which is not realistic, can someone edit the proxy so that it fades in and fades out volume from certain distances?
The simulation startup mod in the .bin will not make the locomotive able to operate, it is invisible or not there.

*!!thnx!!*

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Mon Nov 23, 2015 1:08 pm
by buzz456
ColoradoRailfan wrote:I recently got the GEVO 12 sound set from TAS. I came across some issues with the soundset and hoping someone can fix this.
The engine sounds from a distance are extremely loud which is not realistic, can someone edit the proxy so that it fades in and fades out volume from certain distances?
The simulation startup mod in the .bin will not make the locomotive able to operate, it is invisible or not there.

*!!thnx!!*


Have to contacted TAS whoever they are about this?

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Mon Nov 23, 2015 1:10 pm
by ColoradoRailfan
buzz456 wrote:
ColoradoRailfan wrote:I recently got the GEVO 12 sound set from TAS. I came across some issues with the soundset and hoping someone can fix this.
The engine sounds from a distance are extremely loud which is not realistic, can someone edit the proxy so that it fades in and fades out volume from certain distances?
The simulation startup mod in the .bin will not make the locomotive able to operate, it is invisible or not there.

*!!thnx!!*


Have to contacted TAS whoever they are about this?


No I was just wanting to see if anyone would give a shot for a fix, ill try to contact the creator.

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Mon Nov 23, 2015 3:23 pm
by OpenRailer90
ColoradoRailfan wrote:I recently got the GEVO 12 sound set from TAS. I came across some issues with the soundset and hoping someone can fix this.
The engine sounds from a distance are extremely loud which is not realistic, can someone edit the proxy so that it fades in and fades out volume from certain distances?
The simulation startup mod in the .bin will not make the locomotive able to operate, it is invisible or not there.

*!!thnx!!*

I have also studied the proxyxml code. I see a bunch of files that are non-existent or alias the Stevens Pass route. Many of those files are present in the Kuju folder, why not alias to those instead?

The incomplete file paths in question appear to be for some turbo sounds or something. The cab and horn sounds are prefect though.

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Mon Nov 23, 2015 4:52 pm
by TheTeenageFoamer
ColoradoRailfan wrote:I recently got the GEVO 12 sound set from TAS. I came across some issues with the soundset and hoping someone can fix this.
The engine sounds from a distance are extremely loud which is not realistic, can someone edit the proxy so that it fades in and fades out volume from certain distances?
The simulation startup mod in the .bin will not make the locomotive able to operate, it is invisible or not there.

*!!thnx!!*

if it sounds like your standing right next to the locomotive then it may be stereo sounds instead of mono

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Mon Nov 23, 2015 10:20 pm
by ColoradoRailfan
Berkshirefan765 wrote:
ColoradoRailfan wrote:I recently got the GEVO 12 sound set from TAS. I came across some issues with the soundset and hoping someone can fix this.
The engine sounds from a distance are extremely loud which is not realistic, can someone edit the proxy so that it fades in and fades out volume from certain distances?
The simulation startup mod in the .bin will not make the locomotive able to operate, it is invisible or not there.

*!!thnx!!*

if it sounds like your standing right next to the locomotive then it may be stereo sounds instead of mono


Ill see if I can convert them to mono.

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Tue Nov 24, 2015 12:01 am
by TheTeenageFoamer
ColoradoRailfan wrote:
Berkshirefan765 wrote:
ColoradoRailfan wrote:I recently got the GEVO 12 sound set from TAS. I came across some issues with the soundset and hoping someone can fix this.
The engine sounds from a distance are extremely loud which is not realistic, can someone edit the proxy so that it fades in and fades out volume from certain distances?
The simulation startup mod in the .bin will not make the locomotive able to operate, it is invisible or not there.

*!!thnx!!*

if it sounds like your standing right next to the locomotive then it may be stereo sounds instead of mono


Ill see if I can convert them to mono.

In audacity it's really easy

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Tue Nov 24, 2015 1:42 am
by ColoradoRailfan
Berkshirefan765 wrote:In audacity it's really easy


Well I just found out that the sound files are Mono, and they are still loud, someone is gonna have to edit the proxy.

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Tue Nov 24, 2015 2:16 pm
by cnwfan
If anyone manages to get in touch with this individual, please kindly ask him to respond to emails through his website, along with responding to postings here. I've tried 3 times to get in touch with this person, and no response. As a paying customer for this product, I do expect some level of response when inquiring about a problem.

Re: [TAS] GE GEVO-12 Sound-set Issues

Unread postPosted: Thu Nov 26, 2015 9:19 pm
by ColoradoRailfan
I already sent him a PM, its been days and he has been online in the past couple days, probably ignoring us.