It seems every scenario starting at Martin Yard has the player train increasing in speed as it goes uphill.
I don't profess to be a physics expert, but this seems counterintuitive. I presume this is the usual DTG lack of realism.
The more I play TS2015 Soldier Summit, the more I realize what an excellent job Maple Leaf Tracks did with their version of Soldier Summit.
When a train goes uphill with a long drag of coal cars, it starts slowing down. Pretty simple to me. Rob


