White Distant Mountains... Yes It's been brought up before, but...

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White Distant Mountains... Yes It's been brought up before, but...

Unread postby Ericmopar » Sat Nov 08, 2014 7:42 pm

I know the white mountain problem has been brought up before, but I need to add something.

I never had white mountains until the update to TS2015.
It didn't matter what kind of weather or time of day.

I see this all the time now in 2015. It's reared it's ugly head on Donner, Marias and Cajon Pass', so far.
It's come along with way more instances of rock faces blocking tunnel entrances as well as other graphical issues like headlights etc that no longer work.
It's showed up on older scenarios that use older weather patterns as well.
Last edited by Ericmopar on Sat Nov 08, 2014 7:45 pm, edited 1 time in total.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby buzz456 » Sat Nov 08, 2014 7:43 pm

Are you running the beta? I have not seen anything weird except with the 3D weather.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby Ericmopar » Sat Nov 08, 2014 7:46 pm

buzz456 wrote:Are you running the beta? I have not seen anything weird except with the 3D weather.


No Beta here Buzz.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby buzz456 » Sat Nov 08, 2014 7:47 pm

Is it both with and without the 3D weather?
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby Ericmopar » Sat Nov 08, 2014 7:51 pm

buzz456 wrote:Is it both with and without the 3D weather?


Yes. !*hp*!
I've tried the usual clean install and file verification but a virgin instal of TS2015 has even more problems than my updated version had.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby BoostedFridge » Sat Nov 08, 2014 10:52 pm

Ever since the inital TS2015 update I've been getting white distant mountains, and an odd light green colour for mountains/sections of mountains that are of a middle distance (see below). Kinda odd.

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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby GreatNortherner » Sun Nov 09, 2014 6:22 am

Hi,

I think there are a couple of factors at play here, but I haven't really experimented with that since TS15 came out.

White distant mountains: these can be caused by the Fog settings in the Weather blueprints. The fog is often set to "white" or very light grey, with override of the TimeOfDay fog values enabled (very obvious when you run at night and the distant haze is glowing brightly).

Furthermore, TS15 comes with vastly increased draw ranges of the terrain -- you can see mountains from dozens of miles away now. The light green tint you see on the screenshot is probably just the default terrain texture on your route, or the default setting of the distant mountain color slider in the Terrain Texturing BP. So to get rid of that, you either have to manually paint much further out into the distant terrain than you would have before, or you should adjust the default terrtex / distant terrain color in the texturing BP.

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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby buzz456 » Sun Nov 09, 2014 9:02 am

I was reading this thinking I hadn't noticed this so I went in game settings and see that I have my draw distance only about two thirds of the way to the right. Try that and see if it helps. I still see mountains a long way off.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby artimrj » Sun Nov 09, 2014 9:05 am

It is definitely the fog settings as I fixed that for the Lafayette route as soon as I figured that out with the help of some other people. Searching the forum brought up several topics on it from in the past.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby Ericmopar » Sun Nov 09, 2014 8:06 pm

artimrj wrote:It is definitely the fog settings as I fixed that for the Lafayette route as soon as I figured that out with the help of some other people. Searching the forum brought up several topics on it from in the past.

It's affecting me Bob, regardless of the weather.
Some of the guys are saying they fixed that with new settings a long time ago, but up until 2015, I never saw that, except through visors that are down in the cab.
Every now and then I hit the wrong keyboard button and drop the sun visors down, then I would see that white terrain through the visors.
Boostedfridge is saying the same thing, it's new to him to.

I don't know what got changed in the core programing, but I now have to have all my scenery and draw distance etc up as high as it will go, to get similar looking scenery to what I had with things at about the 3/4 mark in 2014.
Which brings up another point. We don't have as fine a control over the graphics settings as we had before either. I can't adjust things to borderline limits for my hardware anymore. It seems like I'm forced into an all or nothing range of adjustments.

Someone around here was saying the draw distance got massively increased this year. I was thinking if that's true, why? We could already see mountains miles away.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby trev123 » Mon Nov 10, 2014 3:10 am

White distant mountains has been around since TS2012 but disappeared in either TS2013 or 14 and now is back in TS2015.
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby OldProf » Mon Nov 10, 2014 10:46 am

Ah! the O-T-T-O syndrome never dies! !*roll-laugh*!
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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby peterhayes » Mon Nov 10, 2014 5:02 pm

Eric
Can you give us your graphics settings in TS2015 and in the NVidia Control Panel
I see this effect if I turn (untick - old TSX OFF) off Dynamic Lighting which disappears when I tick the dynamic lighting button (in effect TSX ON).

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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby BoostedFridge » Fri Nov 28, 2014 9:08 pm

peterhayes wrote:I see this effect if I turn (untick - old TSX OFF) off Dynamic Lighting which disappears when I tick the dynamic lighting button (in effect TSX ON).


Thanks Peter! I somehow read over this when you posted it. Ticking 'Dynamic Lighting' off, restarting, then ticking it on, and restarting fixed the problem for me!

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Re: White Distant Mountains... Yes It's been brought up before, but...

Unread postby chrisreb » Tue Dec 02, 2014 2:53 pm

Well I have the opposite issue on Stephens Pass. I want white mountains in winter but get green ones!
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