OlPaint wrote:Krellnut
By following your instruction, I successfully added the wagon sounds to HSC. It makes a tremendous difference to the immersion factor. I also added a coupler sounds mod as well. Ok, can I do the same for adding wagon sounds to Marias Pass?
OlPaint
inc3pt wrote:I think I understand the process of getting this into other wagons, but if I could request some help with a bit of an odd one, that would be great.
For example, I am in the Assets / RSC / Dash9Pack01 / Audio / RailVehicles / Wagon folder and instead of there being a Wagon Cement, Wagon Coal, and Wagon Freight like I expect, there is just "Wagon Sound".
My first thought is that I could just the Wagon Freight files and rename, but I'm not sure if that will work. And if that is what I do, do I rename both of the files to Wagon Sound, or just the .bin?
buzz456 wrote:inc3pt wrote:I think I understand the process of getting this into other wagons, but if I could request some help with a bit of an odd one, that would be great.
For example, I am in the Assets / RSC / Dash9Pack01 / Audio / RailVehicles / Wagon folder and instead of there being a Wagon Cement, Wagon Coal, and Wagon Freight like I expect, there is just "Wagon Sound".
My first thought is that I could just the Wagon Freight files and rename, but I'm not sure if that will work. And if that is what I do, do I rename both of the files to Wagon Sound, or just the .bin?
Copy any pair of the Krellnut bin and PROXYBIN files and rename them Wagon Sound (the bin file) and the PROXYBIN Wagon.proxybin and they should work. Just put .xxx at the end of your existing files so you don't lose them just in case.
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