- Code: Select all
Call("SetControlValue", "controlname", 1)
skipping the 'index' check that TS might otherwise expect. With the update, the game now expects
- Code: Select all
Call("SetControlValue", "controlname", 0, 1)
Prior to the update, both ways of writing the code were valid, although the first was technically incorrect; that being said, it worked until the other day so nobody had any real reason to change it. With the update, only the second way is recognized as correct, and anything that previously depended on the first method will now not function as intended. It remains to be seen if DTG will attempt to fix this by trying to bodge together some sort of handling for the first method, or if they'll keep it as-is.


