Requirements for WCML

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Re: Requirements for WCML

Unread postby arizonachris » Tue Apr 12, 2011 12:27 am

But, did you verify the game files again thru Steam? You really need to do this, several times, until you come back with no files missing. And then clear the blueprint cache. !!*ok*!!
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Re: Requirements for WCML

Unread postby Flash » Tue Apr 12, 2011 1:45 am

Yes I did :/
So unless I'm missing extra pack(s) which instead of telling me at the begging of the scenario that I'm missing, it just crashes on me, or for some reason my 2Gb RAM is just to low on this route (tho when watching my ram usage, it crashes when it's still 500k available), then I am not entirely sure what is wrong.
My only upset is why does railsim have to make it so hard integrating their packages.
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