Decatur Junction auto rack car bnsf1

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Unread postby kevhead » Sun May 08, 2011 3:02 pm

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Unread postby kevhead » Sun May 08, 2011 8:00 pm

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Re: Decatur Junction auto rack car bnsf1

Unread postby kin3 » Mon May 09, 2011 8:12 am

I didn't do the signals but did you dl the patch I uploaded?

Working on an assets pack. I was half through it and then had a crash and lost it...ugh!

Glad you like the route. :D
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Unread postby kevhead » Wed May 11, 2011 11:26 pm

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Re: Decatur Junction auto rack car bnsf1

Unread postby IIIIIREPOIIIII » Wed May 11, 2011 11:55 pm

Nice route and thank you Kinnie
i got mine working now! !!*ok*!!
No beast so fierce but knows some touch of pity, but I know none, therefore am no beast.
~ William Shakespeare ~


"WILL WORK FOR TRAINS"

~IIIIIREPOIIIII~
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Unread postby kevhead » Fri May 13, 2011 8:33 pm

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Re: Decatur Junction auto rack car bnsf1

Unread postby kin3 » Sat May 14, 2011 9:02 am

Over on trainsim.com there was a discussion on this route and below is what pikehkr posted. And below that is a link to the assest pack that I made.

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Ok, after checking everything out I noticed that the default track rule has the wrong speed limits. Rather than go through the entire route and change the speed limits, I have created a new track rule. I have created a file that includes this new track rule and a fixed tracks.bin file to use the new track rule. I have also named the track rule "Decatur_Jct_SR_Default" so as not to confuse anyone.

NOTE: This new tracks.bin file uses some updated Norfolk-Southern signals. This requires you to use the Version 3 of my signal pack which is available on my site at: http://www.pikesproducts.com/14201.html. Item #10

Below is the link to the Track fixes including the new trackrule (now in the BryMac Decatur_Junction Asset Folder). Make a back up of your network folder and then just overwrite the existing BryMac Assets, tracks.bin and the changed track tiles. I am only including the changed files and not the entire route.

http://www.humyo.com/FHStsGT/Railwor...?a=m7jw04zHtzc

This should fix any track rule issues you have, changes the speed limits back to 60/50 instead of 50/30, fixes some blocked flanges and broken track, and includes updated signals (some signals removed and others changed to restricted).

Sorry for all the confusion and let me know if you run into any problems with this. I have notified Kin3 of these changes and hopefully he will include these updates in a future release.

pikehkr

p.s. Don't forget to do a Clear Cache after installing the new signals and asset packs.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Here is a link to the asset pack I made. Hope this helps out. They are common items available around the community and you probably have most of them already.
http://www.humyo.com/FCMGFmm/Decatur...?a=PuqddV68pkc
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Re: Decatur Junction auto rack car bnsf1

Unread postby Hawk » Sat May 14, 2011 9:10 am

Are you going to add these updates to the library here?
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Re: Decatur Junction auto rack car bnsf1

Unread postby kin3 » Sat May 14, 2011 9:12 am

Yes I will add all but the asset pack as it is a large file.
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Re: Decatur Junction auto rack car bnsf1

Unread postby Hawk » Sat May 14, 2011 9:55 am

How large is it?
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Re: Decatur Junction auto rack car bnsf1

Unread postby kin3 » Sat May 14, 2011 10:19 am

Hawk it is 262MB.
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Re: Decatur Junction auto rack car bnsf1

Unread postby Hawk » Sat May 14, 2011 10:44 am

WOW! Is that after packaging it with WinRAR?

I can offer an alternative way to upload that, if you have an FTP program.
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Re: Decatur Junction auto rack car bnsf1

Unread postby kin3 » Sat May 14, 2011 10:47 am

Yea, that's what I thought too. But yes it is after I packaged it with RAR. I need to look into that and see if I did it correctly.
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Unread postby kevhead » Sat May 14, 2011 11:42 am

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Re: Decatur Junction auto rack car bnsf1

Unread postby Hawk » Sun May 15, 2011 6:40 am

Kinnie - You have a PM. !*salute*!
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