Can Someone Explain How To Import RS11 Textures Please?

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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Wed Jul 12, 2017 7:54 pm

buzz456 wrote:TgPcDx.xxx

I just tried that actually and still the same result.
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby buzz456 » Wed Jul 12, 2017 7:58 pm

Well then my young friend your bin file is not steering you to the proper textures. The bin you made is sending you elsewhere. We are talking the the original engine now right?
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Wed Jul 12, 2017 8:00 pm

buzz456 wrote:Well then my young friend your bin file is not steering you to the proper textures. The bin you made is sending you elsewhere. We are talking the the original engine now right?

If original means the PRR livery, then that would be correct. Would you like to have the repaint's files to look at?
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby slick204 » Wed Jul 12, 2017 8:03 pm

Are you aware of the RS11 template in the file library?

http://railworksamerica.com/index.php/d ... ccessories
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby buzz456 » Wed Jul 12, 2017 8:09 pm

ET44C4 wrote:
buzz456 wrote:Well then my young friend your bin file is not steering you to the proper textures. The bin you made is sending you elsewhere. We are talking the the original engine now right?

If original means the PRR livery, then that would be correct. Would you like to have the repaint's files to look at?


No the problem is the modifications you made to the bin files are still looking at the original textures not the ones in the new locomotive. Did you .xxx the texture in the original engine?
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Wed Jul 12, 2017 8:19 pm

buzz456 wrote:
ET44C4 wrote:
buzz456 wrote:Well then my young friend your bin file is not steering you to the proper textures. The bin you made is sending you elsewhere. We are talking the the original engine now right?

If original means the PRR livery, then that would be correct. Would you like to have the repaint's files to look at?


No the problem is the modifications you made to the bin files are still looking at the original textures not the ones in the new locomotive. Did you .xxx the texture in the original engine?

Oh, the textures in the PRR not my repaint. !DUH! Let me test that...
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Wed Jul 12, 2017 8:20 pm

slick204 wrote:Are you aware of the RS11 template in the file library?

http://railworksamerica.com/index.php/d ... ccessories

Thank you for pointing that out to me. Those are in fact the ones I am using. !!*ok*!!
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Wed Jul 12, 2017 8:23 pm

Screenshot_RWA Lakeside_46.51589--90.72063_10-00-13.jpg


Okay, now we are on the same page.
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby buzz456 » Thu Jul 13, 2017 7:24 am

OK now that is the one from your new loco or the original? If it's the new one you should be able to paint on it. If it's the original something isn't right in your new bin file.
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Thu Jul 13, 2017 8:52 am

buzz456 wrote:OK now that is the one from your new loco or the original? If it's the new one you should be able to paint on it. If it's the original something isn't right in your new bin file.

I renamed the texture in the PRR Original and the screenshot shows my repaint (RVP).
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby buzz456 » Thu Jul 13, 2017 12:18 pm

I'll look into this tonight.
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Thu Jul 13, 2017 12:27 pm

buzz456 wrote:I'll look into this tonight.

Okay, thank you very much. Take your time
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby buzz456 » Thu Jul 13, 2017 6:17 pm

Screenshot_Marias Pass_48.41393--114.32953_10-31-00.jpg
Ah ha Watson I think I found it. You need to make the Main_Child.bin reflecting your new named loco.
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby ET44C4 » Thu Jul 13, 2017 6:22 pm

So I would do like I normally would in the other .bins? (Replace RS11 with RS11_RVP)
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Re: Can Someone Explain How To Import RS11 Textures Please?

Unread postby buzz456 » Thu Jul 13, 2017 6:35 pm

<GeometryID d:type="cDeltaString">vR_AddOn4\vR_Alco_RS11\DieselLoks\RS11\[00]Main</GeometryID>
<CollisionGeometryID d:type="cDeltaString">vR_AddOn4\vR_Alco_RS11\DieselLoks\RS11\[00]Main</CollisionGeometryID>

Whatever you renamed to get your new engine in the other bin file just put the same thing in these two lines. Should do it.
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