I've added cylindercock steam to an engine, and for some reason one cylindercock will intermittently emit 'black' steam. It's only the one cylindercock. The others consistently emit white steam. All of the cocks use the same emitter, except the left is mirrored from the right. A similar phenomenon happens occasionally when I leave TS running for awhile, when I'm changing something in a blueprint or script and testing it. When I restart the scenario, all particle emitters put out 'black' smoke/steam. I have to close TS and restart to put things back to normal. The problem with the cylindercock happens everytime I turn the cocks on, regardless of whether I restart TS. Can anyone offer a solution to this? Thanks!
(If I split cylindercock into 2 words it show as cylinder **, yet 'cocks' is allowed. Interesting.)