Is there a fix for this?
Rob

<cControlContainerBlueprint-cControlValue d:id="4629">
<ControlName d:type="cDeltaString">DynamicBrake</ControlName>
<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
<BriefDescription d:type="cDeltaString"></BriefDescription>
<DetailedDescription d:type="cDeltaString"></DetailedDescription>
<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
<HUDControlID d:type="sUInt32">0</HUDControlID>
<InterfaceElements>
<cControlContainerBlueprint-cInteriorNotchedLever d:id="62222416">
<ElementName d:type="cDeltaString">Dynamic Brake</ElementName>
<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
<PickTransformName d:type="cDeltaString">throttle</PickTransformName>
<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.5</AnalogInputSensitivity>
<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.5</DigitalInputSensitivity>
<AnimationName d:type="cDeltaString"></AnimationName>
<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000003340" d:precision="string">19</NumberOfNotches>
</cControlContainerBlueprint-cInteriorNotchedLever>
</InterfaceElements>
</cControlContainerBlueprint-cControlValue>
<cControlContainerBlueprint-cControlValue d:id="4566">
<ControlName d:type="cDeltaString">Regulator</ControlName>
<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
<BriefDescription d:type="cDeltaString"></BriefDescription>
<DetailedDescription d:type="cDeltaString"></DetailedDescription>
<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
<HUDControlID d:type="sUInt32">0</HUDControlID>
<InterfaceElements>
<cControlContainerBlueprint-cInteriorNotchedLever d:id="61938512">
<ElementName d:type="cDeltaString">Regulator_Intermediate</ElementName>
<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
<PickTransformName d:type="cDeltaString"></PickTransformName>
<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.5</AnalogInputSensitivity>
<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.5</DigitalInputSensitivity>
<AnimationName d:type="cDeltaString"></AnimationName>
<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000003340" d:precision="string">19</NumberOfNotches>
</cControlContainerBlueprint-cInteriorNotchedLever>
</InterfaceElements>
</cControlContainerBlueprint-cControlValue>
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