E7 and steamlined coaches now available

Posted:
Sun Sep 27, 2009 10:55 am
by KCJones
You can now download the free E7 and free stramlined coach from my web site along with their payware Xtra packs.
http://Dickyjim.comE708.jpg
Re: E7 and steamlined coaches now available

Posted:
Sun Sep 27, 2009 2:32 pm
by Hawk
You can now also find the reskinning kits in the file library here.

Re: E7 and steamlined coaches now available

Posted:
Tue Sep 29, 2009 4:44 am
by longbow
Pardon my ignorance but is Family Central RR a real-life fallen flag or KC's virtual railroad?
The coaches are very nice but suffer from a moire effect at distance on the horizontal body lines - could anything be done about that?
Re: E7 and steamlined coaches now available

Posted:
Tue Sep 29, 2009 3:01 pm
by KCJones
The FLC is a ficticious road originally setup for Rich Garber's MSTS Canton route. Based closely to the Louisville and Nashville. Blame Rich for that!!!!!! I use that paint scheme on my reskinning kits to act as a marker for your own work. Particularly relevant for locomotives. Remember most of my kits are for reskinning, though they can be used as they are. As for the moire effect, I need advice on that too.
Dick
Re: E7 and steamlined coaches now available

Posted:
Tue Sep 29, 2009 4:12 pm
by Hawk
Check this link in regards to the moire effect.
http://whatis.techtarget.com/definition ... 50,00.htmlHere's another that describes how to remove the moire effect using Adobe Photoshop or Elements.
http://graphicssoft.about.com/cs/photos ... emoire.htmand here's a link for Paint Shop Pro.
http://graphicssoft.about.com/cs/paints ... emoire.htm
Re: E7 and steamlined coaches now available

Posted:
Tue Sep 29, 2009 7:02 pm
by longbow
A tutorial explaining the influence of MIPmaps on moire -
http://www.3dtrains.com/~smmille1/tut1/Also notes from the RS Wiki -
http://www.railsimdownloads.com/wiki/tiki-index.php?page=Moire%20Effect&structure=Reference%20ManualI'm no expert but things that might be worth trying are 1) reduce the contrast between the light and dark stripes on the coach sides, 2) ensure the striping width is a multiple of 2 pixels, 3) increasing the MipLodBias so the MIPs kick in further away 4) manually editing the mip maps.
Re: E7 and steamlined coaches now available

Posted:
Wed Sep 30, 2009 8:03 am
by KCJones
Thanks guys. Back to the drawing board. I note the shadow on the dome car needs sorting anyway!!!!
Re: E7 and steamlined coaches now available

Posted:
Sun Nov 21, 2010 4:52 am
by gleno747
Is it possible that someone could reskin the E7 into an AT&SF E8
Thanks