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Flexicoil shape file for the SW1200F

Unread postPosted: Thu Jul 21, 2011 7:40 pm
by MadMike1024
I can't seem to find the shape file for the Flexicoil trucks for the SW1200F. I know it was to be an option, and the files were supposed to be included with the xtra pack. However they seems to have gone missing, or are named in an obtuse manner.

LINC 211 had them installed and I'd like to put them on. I've found the graphics/textures for them in SW-03 and they do draw on the AAR bogies. Any help would be appreciated.

Re: Flexicoil shape file for the SW1200F

Unread postPosted: Sun Jul 24, 2011 6:58 pm
by Rich_S
You may have to send an emai to Dick, as I can't seem to find them as well? I have both updates installed and can only find the texture file named truck.TgPcDx that contains an image of the Flexi-coil truck. Like you I cannot find a shape file of the Flexi-coil truck. There is also a odd head light about 1 engine length in front of the TR5 locomotive as well, at this point I'm not sure if something went wrong during the update or if the shapes for the flexi-coil trucks were never included in the pack?

Image

Regards,
Rich S.

Re: Flexicoil shape file for the SW1200F

Unread postPosted: Sun Jul 24, 2011 7:22 pm
by Kali
Bogie/truck shapes are part of the main model - how many versions of it are supplied?

Re: Flexicoil shape file for the SW1200F

Unread postPosted: Mon Jul 25, 2011 2:07 am
by MadMike1024
Kali wrote:Bogie/truck shapes are part of the main model - how many versions of it are supplied?


There was the default SW1200, which had the AAR solid journal bogies. The xtra pack included the SW1200-F (1004 above) which was supposed to have the Flexicoil bogies (and some MU details etc.).

The sw1200f geo file is almost twice the size of the sw1200 geo file. I don't know whether or not the .bin file sets up which bogie is used or not.

I believe the TR locos had the AAR trucks installed (with a roller bearing option).

Re: Flexicoil shape file for the SW1200F

Unread postPosted: Mon Jul 25, 2011 3:07 am
by Kali
The bogie blueprint picks which part of the shape geometry is actually a bogie ( which leads to some crazy thoughts about other matters ), but if the bogie sub-shapes are named the same in each model then the blueprints will work for any of them.