Repaint question on your steam packs

Hi Dick;
I recently uploaded a GN-Steam Pack to RWA, which provided over 100+ Great Northern steam based on your series of Britkits Steam Packs. This was using pretty much using your existing texture files and packaging them into GN-Steam specific set.
I am now doing an update to the pack as I want to match the color scheme closer to the GN olive green used on the GN steam, plus match it to its G-TraX sister, Great Northern #2555.
I am new at this so I am still learning. However, all is looking good with the exception of the bell bracket. It appears that the original bell bracket was mapped in the texture roof area so when I updated the roof to vermillion red the bell bracket also shows up red. So my question is....is there a way to map the bell bracket to another area so it show as black or a work around to resolve the color issue?
The example is the Heavy Mikado, but since the same texture file is used across your steam set it is true for all your steam packs.
Regards, Gerry
I recently uploaded a GN-Steam Pack to RWA, which provided over 100+ Great Northern steam based on your series of Britkits Steam Packs. This was using pretty much using your existing texture files and packaging them into GN-Steam specific set.
I am now doing an update to the pack as I want to match the color scheme closer to the GN olive green used on the GN steam, plus match it to its G-TraX sister, Great Northern #2555.
I am new at this so I am still learning. However, all is looking good with the exception of the bell bracket. It appears that the original bell bracket was mapped in the texture roof area so when I updated the roof to vermillion red the bell bracket also shows up red. So my question is....is there a way to map the bell bracket to another area so it show as black or a work around to resolve the color issue?
The example is the Heavy Mikado, but since the same texture file is used across your steam set it is true for all your steam packs.
Regards, Gerry