The question is - is there any way of indicating, to the driven loco, where extra engines are in the consist. I can signal that a loco is not the main one and which way it is pointing ( at least if it is moving).
I have tried sending one way consist messages which can turn on the required lights but how can I get a message back to turn off the lights on the main loco.
Any ideas other than the obvious one - make the fancy light array part of the main model then the core sim will take care of it.
I could approach it from a different direction and convert the light switch to a 5 position rather than a 3 position switch and use 4 an 5 for the second loco lights, but that would aso affect any other locos in the consist!!!


Knit one, purl one, knit two together. Mumble mumble mumble.
Dick