Shaders index

Tips and discussion about scenery creation for RailWorks.

Shaders index

Unread postby honeybaobao » Wed Oct 16, 2013 10:59 am

Hi everybody, I am looking for a shader index, I found one but no much informations and the wiki of railsimulator, too much empty pages.

Someone know this type of data, due that I need informations about this fx

Thanks a lot for your help !!*ok*!! *!!wink!!*
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Re: Shaders index

Unread postby mrennie » Wed Oct 16, 2013 12:26 pm

honeybaobao wrote:Hi everybody, I am looking for a shader index, I found one but no much informations and the wiki of railsimulator, too much empty pages.

Someone know this type of data, due that I need informations about this fx

Thanks a lot for your help !!*ok*!! *!!wink!!*


I used to have a link to a handy table, but I can't find it now. Is there a particular shader you want to know about?
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Re: Shaders index

Unread postby honeybaobao » Wed Oct 16, 2013 1:07 pm

yes and not because i need the shape for the light in the night like for the cars or street light

For no, because I can avoid to always request help !!*ok*!!
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Re: Shaders index

Unread postby PapaXpress » Wed Oct 16, 2013 1:17 pm

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"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
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The Grade Crossing - Atlanta North Project - Virtual Rail Creations
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Re: Shaders index

Unread postby mrennie » Wed Oct 16, 2013 1:43 pm

PapaXpress wrote:Did you mean this Mike?
http://thegradecrossing.blogspot.com/20 ... rials.html


That's the one !!*ok*!!
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Re: Shaders index

Unread postby mrennie » Wed Oct 16, 2013 1:45 pm

Here's a link to Derek Siddle's blog with a very good explanation of how to make lights:

http://the-art-of-rws.blogspot.co.uk/2012/05/how-to-make-platform-light-with.html
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Re: Shaders index

Unread postby honeybaobao » Wed Oct 16, 2013 2:04 pm

Thanks Mike, very interesting it is what I needed !*salute*!
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Re: Shaders index

Unread postby mrennie » Thu Oct 17, 2013 5:04 am

honeybaobao wrote:Thanks Mike, very interesting it is what I needed !*salute*!


My pleasure :D

I found that article extremely useful too.
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