Page 1 of 1
Converting .wav to .dav ?

Posted:
Thu Dec 27, 2012 6:41 pm
by NDORFN
Couldn't find anything in search. Does anyone know if Audacity can convert .wav to .dav ? What is a .dav anyway? A compressed sound file specific to Railworks?

Re: Converting .wav to .dav ?

Posted:
Thu Dec 27, 2012 6:57 pm
by BNSFdude
You shouldn't need to. All you have to do is open the Proxyxml file calling for whatever .dav file you're looking for, and change (filename).dav to (filename).wav.
Re: Converting .wav to .dav ?

Posted:
Thu Dec 27, 2012 7:00 pm
by NDORFN
I just tried that. Didn't work. I have to go to work in a minute so I'll try again later. Thanks again for the Ram sound you gave me. It's gonna sound great in the game

Re: Converting .wav to .dav ?

Posted:
Thu Dec 27, 2012 7:28 pm
by robbit
Go to UKTS and search for File ID Number 18204
Re: Converting .wav to .dav ?

Posted:
Thu Dec 27, 2012 7:36 pm
by Chacal
NDORFN wrote:Couldn't find anything in search. Does anyone know if Audacity can convert .wav to .dav ? What is a .dav anyway? A compressed sound file specific to Railworks?

No and yes.
But as BNSFdude said, you shouldn't have to.
Try deleting the dav and keeping only the wav.
Double-check your blueprint.
Re: Converting .wav to .dav ?

Posted:
Thu Dec 27, 2012 7:54 pm
by XDriver
Make sure you drag the proxyxml into serz.exe to create a new proxybin.

Re: Converting .wav to .dav ?

Posted:
Fri Dec 28, 2012 12:21 pm
by SCLALINE
i did it last night with the new csx horns my problem was finding the right sound file and then dragging it onto serz
Re: Converting .wav to .dav ?

Posted:
Fri Dec 28, 2012 3:28 pm
by NDORFN
I've tried everything, still no go using .wav. Trust me, I'm very particular and vigilant when it comes to editing. The traffic audio is a bit different to any other audio I've played with before and I still don't fully understand how it all fits together. It was a bit of a fluke I got it to work in the first place.
I'll try the converter from UKTrainSim. I'm only 96th in queue

(going to UKTrainSim really make me appreciate what we've got here at RWA!)
Cheers robbit

Re: Converting .wav to .dav ?

Posted:
Fri Dec 28, 2012 3:45 pm
by robbit
Your welcome If there was another place I would have sent you there first sorry
Re: Converting .wav to .dav ?

Posted:
Fri Dec 28, 2012 3:51 pm
by NDORFN
It's cool. I'm used to UKTrainSim. It was my mainstay before I discovered RWA.
Re: Converting .wav to .dav ?

Posted:
Fri Dec 28, 2012 4:09 pm
by BNSFdude
OH! HEY! I know why my truck sound isnt working. It's stereo. LOL Change it to mono, or I can send it to you as a mono file.
Re: Converting .wav to .dav ?

Posted:
Fri Dec 28, 2012 5:02 pm
by NDORFN
BNSFdude wrote:OH! HEY! I know why my truck sound isnt working. It's stereo. LOL Change it to mono, or I can send it to you as a mono file.

Noob.
Re: Converting .wav to .dav ?

Posted:
Sat Jan 05, 2013 5:00 pm
by NDORFN
Still no go. Is there any chance you could please look at the files for me and see if you can find anything obvious?
Re: Converting .wav to .dav ?

Posted:
Sat Jan 05, 2013 10:16 pm
by krellnut
You don't have convert any mods done to the XML. The audio is read by the XML. You can delete the bin without any consequences.
Re: Converting .wav to .dav ?

Posted:
Sun Jan 06, 2013 3:05 pm
by Chacal
Oh and don't forget to "clear cache" in main menu/game settings/tools every time you modify a blueprint (including the sound proxyxml).
Otherwise the game won't see your changes.
To make it quicker, you can just delete the blueprints.pak file for the asset that you are editing.