Lamps DAY/NIGHT please help

Tips and discussion about scenery creation for RailWorks.

Lamps DAY/NIGHT please help

Unread postby dalviux » Wed Apr 04, 2012 10:40 am

Maby someone can create a video tutorial for lamps. I want to create my own lamp for railworks 2 with 3DsMAX 2010 and i dont know how to do it. I can to create lamp with all textures but lamp looks the same on day and night. Please someone help me :|
dalviux
 

Re: Lamps DAY/NIGHT please help

Unread postby dalviux » Thu Apr 05, 2012 11:51 am

SOMEONE?
dalviux
 

Re: Lamps DAY/NIGHT please help

Unread postby PapaXpress » Thu Apr 05, 2012 11:53 am

There was a post about this topic here, but I am having a hard time finding it.
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Re: Lamps DAY/NIGHT please help

Unread postby dalviux » Tue Apr 10, 2012 4:42 pm

I finde here just conversations about that but i cant find tutorial how to do it. I found one but i dont understand nothin:) Maby someone can make tutorial with pictures and steps from A To Z.
dalviux
 

Re: Lamps DAY/NIGHT please help

Unread postby SMMDigital » Wed Apr 11, 2012 1:35 pm

I dont know how to use 3DMax, but a light consists of two pieces, in two different Groups. They should look something like

fx_day ( Group Name )
LightBulb_day (Part within the Group)
fx_night
Lightbulb_night

During the day, the game renders the part in the fx_day Group. This part should have the normal TexDiff shader (TrainBasicObjectDiffuse.fx if it is to be near the tracks).

At night, the part will be replaced by the part in the fx_night Group. This part should have the Tex shader applied to make it glow in the dark. TrainEmissiveGlow.fx is another, more complicated shader as well.

Hope this helps, at least a little bit.
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Re: Lamps DAY/NIGHT please help

Unread postby dalviux » Sun Apr 15, 2012 1:13 pm

I use 3dsMax. Need tutorial. Because I tired to waste my time. Result is the always the same. Please someone
dalviux
 

Re: Lamps DAY/NIGHT please help

Unread postby dalviux » Sun Apr 15, 2012 1:19 pm

-fx_day
|- lightbulb_day (I don`t understand.. There have to be just one object in this group or more?)

-fx_night
|-lightbulb_night

Maby someone can make a simple lap and make a simple tutorial how to do that :\ And how this have look like.
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Re: Lamps DAY/NIGHT please help

Unread postby spec5sx » Sun Apr 15, 2012 7:53 pm

Tell me witch RW version you want it to be compatible with and I will whip up a brief tutorial for you.
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Re: Lamps DAY/NIGHT please help

Unread postby dalviux » Mon Apr 16, 2012 11:43 am

Railworks 2:)
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Re: Lamps DAY/NIGHT please help

Unread postby dalviux » Fri May 25, 2012 3:49 pm

someone?
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Re: Lamps DAY/NIGHT please help

Unread postby PapaXpress » Fri May 25, 2012 4:08 pm

Lamps are a new feature of TS2012 (aka RW3). The shaders to make this possible do not work in RW2.
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