by SMMDigital » Mon Nov 28, 2011 8:22 pm
That is an issue i've run into from time to time using 3DC, and I think it's a program bug. Most of the time, it's from grouping objects together and 3DC gets confused and takes the original group orientation into account instead of the new orientation. Whatever the reason, the Normalize Groups plugin usually fixes the problem. I've also had to move the entire object to coordinate 0,0,0, then Normalize to zero everything out, and move the object back to its original position. As a last resort, i've copied the entire asset, pasted in a completely new Scene, and that seemed to fix the orientation problem.