<Name d:type="cDeltaString">[QcR] This is my ...., enjoy it!</Name>
Moreover, any and all programming software integrates this function (to my humble knowledge

Chacal wrote:If there's no specific comment tag, you can try inventing one and see how the game reacts.
<detail>
<band height="20">
<!--
Hello,
I am a multi-line XML comment
<staticText>
<reportElement x="180" y="0" width="200" height="20"/>
<text><![CDATA[Hello World!]]></text>
</staticText>
-->
</band>
</detail>
kris120 wrote:When you use the comment tag you should check whether this comment is translated with serz.
So you have to compile your xml to GeoPcDx and back and look again.
Chacal wrote:geopcdx files use XML syntax.
Try the standard XML comments starting with <!-- and ending with -->
Example:
- Code: Select all
<detail>
<band height="20">
<!--
Hello,
I am a multi-line XML comment
<staticText>
<reportElement x="180" y="0" width="200" height="20"/>
<text><![CDATA[Hello World!]]></text>
</staticText>
-->
</band>
</detail>
<?xml version="1.0" encoding="utf-8"?>
<cHcGeometry xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="154565688">
<Credits d:type="cDeltaString">Creation G-TraX, Asset GX_Veh_BoxTruck02, Alteration QcRail, Distribution RWA</Credits>
<Description d:type="cDeltaString">TEST version (comment lines in GEO file and delivery truck with
out box)</Description>
</Material>
<!-- Two matrix inactives, the 3rd + the 5th -->
<Description d:type="cDeltaString">Third and fifth matrix for box are inactive (16th value of matrix = 0)</Description>
<SourceLToPTransform>
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