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Strange Child Object Issue

Unread postPosted: Fri Jun 19, 2020 12:21 am
by Fireexplorer249
Hey y'all. So I'm trying to create an end cap extension for the 100 ton hopper and have been having this issue all day. The object looks normal in blender as shown here...
Screenshot (9).jpg

Everything is showing as exporting normal and the blueprint editor does not show any errors. I then get into game at it looks like this...
20200618214150_1.jpg

It looks like either half of the geometry isn't there or the model has somehow been able to turn itself inside-out. This is using a clean child object entry in the .xml and I tried spawning it as a scenery object with the same result. I'm hoping someone will be able to help me figure this out. Thanks.

Re: Strange Child Object Issue

Unread postPosted: Fri Jun 19, 2020 3:21 am
by bnsfsubdivision
Your faces are inverted. I am however not familiar with Blender so I don't know how you'd go about flipping them.

Re: Strange Child Object Issue

Unread postPosted: Fri Jun 19, 2020 4:36 am
by kris120
Go to (Edit Mode) Mesh/Normals/Recalculate Outside
Check it with this:
2020-06-19_11_35_19.jpg

Re: Strange Child Object Issue

Unread postPosted: Fri Jun 19, 2020 7:31 am
by wacampbell
And be sure to run Blender with Backface Culling enabled. Then Blender's display will match what you see in Railworks.

Re: Strange Child Object Issue

Unread postPosted: Fri Jun 19, 2020 2:03 pm
by Fireexplorer249
Everything worked. Thanks guys!