What's wrong with this decal?

Tips and discussion about scenery creation for RailWorks.

What's wrong with this decal?

Unread postby Roadmaster259 » Sun Mar 03, 2019 2:54 pm

I created a decal of rock texture using the Blueprint editor. It was successful, except to say that it does not show up correctly in the sim. For some reason there is an overflow around the decal and I do not understand why it is there, or how I can get rid of it.

The image attached was taken on a perfectly flat surface of terrain. So, what's with the over-spill? Any help would be much appreciated.
You do not have the required permissions to view the files attached to this post.
User avatar
Roadmaster259
 
Posts: 35
Joined: Sat Mar 19, 2016 3:14 pm
Location: Penticton, British Columbia, Canada

Re: What's wrong with this decal?

Unread postby bnsfsubdivision » Sun Mar 03, 2019 4:19 pm

Is it fine when you hit play and jump out of the editor?
Kevin Schulz
Artist - Searchlight Simulations
User avatar
bnsfsubdivision
 
Posts: 822
Joined: Sun Feb 20, 2011 5:27 am

Re: What's wrong with this decal?

Unread postby Roadmaster259 » Mon Mar 04, 2019 6:05 pm

bnsfsubdivision wrote:Is it fine when you hit play and jump out of the editor?


No. It remains the same in play mode, as seen in the picture attached. As you can see, the problem occurs with any texture. The baseball diamond in this photo is all weird, too.
You do not have the required permissions to view the files attached to this post.
User avatar
Roadmaster259
 
Posts: 35
Joined: Sat Mar 19, 2016 3:14 pm
Location: Penticton, British Columbia, Canada


Return to Scenery Design

Who is online

Users browsing this forum: No registered users and 2 guests

cron