Hi Everyone,
I am new to railworks , ts-2013 to 2017 and am just starting to do some route development. I have pretty well mastered the route editor, but there are a couple of models that I need to recreate from my old msts days. I am currently using tsm modeler to do the objects as I am most familiar with it and gmax and gmax is to much trouble importing and exporting. I am saving the objects as a trainsim modeler project and importing them into 3d crafter. When I export to railworks iga file from crafter everything works fine if it is an opaque model. However models that have an alpha channel show correctly in 3d crafter and say they export ok. However in railworks my opaque models work but the ones with alpha even though they say the texture converted and everything exported to railworks from the blueprint editor come in with no texture. Can some one please help me figure out how to make apha textures work in railworks.
thanks
elkwharton