So to make a shadow of a eucalyptus tree, I need to basically clone what is the white alpha channel, with a flat pane in 3d resembling the same rough outline?
SAR704 wrote:So to make a shadow of a eucalyptus tree, I need to basically clone what is the white alpha channel, with a flat pane in 3d resembling the same rough outline?
No, you must have a solid object, unfortunately that means you can't do a stencil shadow for forward facing trees. With 3d trees you can though.
I would still add a low ql one at least - don't forget a lot of people can't run with TSX shadows on at the moment, and there's a fair chunk of people who can't run TSX at all. TSX shadws generally aren't very strong, but that might be something to do with the default weather.