Actual working traffic lights

Tips and discussion about scenery creation for RailWorks.

Actual working traffic lights

Unread postby SCLALINE » Sun Jan 01, 2012 5:16 pm

Found this was posted recently - wow im pretty impressed

http://youtu.be/ikHIDBb22Xw
User avatar
SCLALINE
 
Posts: 672
Joined: Sun Oct 03, 2010 10:19 am
Location: Orlando, FL

Re: Actual working traffic lights

Unread postby arizonachris » Mon Jan 02, 2012 12:18 am

Interesting, but whoever recorded that didn't have the detail level at 10. I do find floating signals amusing but that's funny.
Ryzen 7 2700K, Asus Prime X570P, 32Gb DDR4, 2x 1Tb M.2 SSD's, RTX2060 6Gb, Occulus Rift
Win 10 Pro 64bit, keyboard/ mouse/ wheel/ pedals/ baseball bat
Security Coordinator on the Battleship Iowa
User avatar
arizonachris
 
Posts: 3956
Joined: Sun Mar 21, 2010 10:36 am
Location: Southern California

Re: Actual working traffic lights

Unread postby jpetersjr » Mon Jan 02, 2012 11:54 am

These will help the big city scene even more. Will go great with my buildings put together on a route.
Jonathan Burton Peters Jr, Big J

The Legend Of The New York Central System Shall Live Again In TS2021.


Website

https://jpetersjr1.wixsite.com/big-j-productions

3D Freeware Scenery Developer Since 2011
User avatar
jpetersjr
 
Posts: 4013
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Actual working traffic lights

Unread postby Chacal » Mon Jan 02, 2012 1:00 pm

Nice. Is there a performance impact?
Over the hill and gathering speed
Chacal
Site Admin
 
Posts: 6482
Joined: Tue Jul 05, 2011 1:11 pm
Location: Quebec, Canada

Re: Actual working traffic lights

Unread postby jpetersjr » Mon Jan 02, 2012 1:19 pm

Don't know about there lights, but I'm making my buildings as low on poly level as possible.
Jonathan Burton Peters Jr, Big J

The Legend Of The New York Central System Shall Live Again In TS2021.


Website

https://jpetersjr1.wixsite.com/big-j-productions

3D Freeware Scenery Developer Since 2011
User avatar
jpetersjr
 
Posts: 4013
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Actual working traffic lights

Unread postby SCLALINE » Tue Jan 03, 2012 3:32 am

theres a thread on trainsim about it
User avatar
SCLALINE
 
Posts: 672
Joined: Sun Oct 03, 2010 10:19 am
Location: Orlando, FL

Re: Actual working traffic lights

Unread postby jpetersjr » Wed Jan 11, 2012 1:03 pm

Will there be a version for the US side of the world, where the cars drive on the opposite side then England?
Jonathan Burton Peters Jr, Big J

The Legend Of The New York Central System Shall Live Again In TS2021.


Website

https://jpetersjr1.wixsite.com/big-j-productions

3D Freeware Scenery Developer Since 2011
User avatar
jpetersjr
 
Posts: 4013
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,


Return to Scenery Design

Who is online

Users browsing this forum: No registered users and 1 guest