Draw Calls

Tips and discussion about scenery creation for RailWorks.

Draw Calls

Unread postby ricksan » Sat Jul 18, 2009 7:00 pm

The subject of draw calls came up in another thread. For years we have been obsessed with "polys," but draw calls are apparently an even worse drag on graphic performance. Here's an article by one of the FSX developers that I found to be informative: http://blogs.technet.com/torgo3000/archive/2007/06/01/performance-art.aspx
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Re: Draw Calls

Unread postby AlexEdwin » Sat Jul 18, 2009 9:00 pm

I've come back to this post after about an hour of reading, researching and downloading.
What an eye opener! **!!bow!!**

Cheers,
Alex
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