Day/night node grouping and exporting

Tips and discussion about scenery creation for RailWorks.

Re: Day/night node grouping and exporting

Unread postby dogrokket » Thu May 29, 2014 5:24 pm

PapaXpress wrote:The light object or "gizmo" can be added as a child to your building (the parent) blueprint as many times as you like. When you export the build with the children in the asset editor you will see in the lower left flyout all the children and then you can drag them around to where you need them placed. When you exit the asset editor remember to save the parent blueprint so it remembers where you placed everything, and then export.

Thanks Papa, got four lights placed and positioned. Can these things be aimed, or are they omnidirectional? I'm trying to get the effect of lighting up the side of the building from the bottom up. I'd post a pic, but I'm in Mex City now and I can't get the laptop to connect to the wifi. (Thank God for the iPad).
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Re: Day/night node grouping and exporting

Unread postby PapaXpress » Fri May 30, 2014 12:44 am

You need to check your iPad, looks like Mr Jobs likes to double post. *!!wink!!*

Yes you can aim them, but it sounds like you chose an area light gizmo, and not a point light source.
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Re: Day/night node grouping and exporting

Unread postby dogrokket » Sat May 31, 2014 12:18 am

PapaXpress wrote:You need to check your iPad, looks like Mr Jobs likes to double post. *!!wink!!*

Yes you can aim them, but it sounds like you chose an area light gizmo, and not a point light source.

I'm only seeing a point light option in the BP editor; that's what I used. !*don-know!* Anyway, I fooled around with the radius and the light placements and it ended up ok.

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Re: Day/night node grouping and exporting

Unread postby buzz456 » Sat May 31, 2014 9:31 am

Very nice. !*salute*!
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Re: Day/night node grouping and exporting

Unread postby PapaXpress » Sat May 31, 2014 11:07 am

Excellent.
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