Hack wrote: FWIW, the newest version of Max I have installed is 12, so if yours is newer, you can export to OBJ instead.
g_nash wrote:The 'Export' command is not needed, using the 'Save As' command will allow you save the file 'For' Max 11, 12 or 13...much like Max 12 saving for Max 11. All standard Max attributes will be retained.
Hack wrote:g_nash wrote:The 'Export' command is not needed, using the 'Save As' command will allow you save the file 'For' Max 11, 12 or 13...much like Max 12 saving for Max 11. All standard Max attributes will be retained.
That doesn't always work, and in this case, it didn't. I can send back in Max format, however.
g_nash wrote:Clearly then, we must be doing something wrong when selecting the format, or the size, 5 million polygons +/- per object, and complexity of said files are a problem...Not a single failure in the last 2 years, with at least 90 saves for 1 project, to Max 12 from 13 and 14.
Hack wrote:We? I thought Ian was doing the model? Don't shoot me - all I did was attempt to open it. I've been using Max since DOS, so I'm not exactly a neophyte.
g_nash wrote:Still, if you've got a reproducible bug in the save routine, I'm sure the guys in Singapore might like to know about it, a fix might magically appear.
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