by awaken1977 » Fri Dec 26, 2014 7:22 pm
Headout view fix
Coordinates are exactly at driver's head level (I copied them from driver's eye coordinates from Cabview.xml)
copy it into C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\EYEIN12\ORLANDO\RAILVEHICLES\Diesel\SD80(90)MAC\NS\CABVIEW
unpack and override existing SD80MAC headout.bin, SD80MAC headout.xml
also, delete Blueprints.bak in
C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\EYEIN12\ORLANDO
(or other folder where your game installed)
and restart the game
also, everyone can make own non-standard headout position
edit X,Y,Z coordinates in headout.xml . they are in meters, and notation is different from 3D geometry standards
X - offset from centerline of the loco to the left side (negative) or right side (positive).
Y - height
Z - length offset from center point of the loco. positive - towards the cab end, negative - towards the rear end.
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