by BNSFdude » Sun Aug 23, 2015 1:40 am
Alright everyone, I have had quite a bit of time off for work, so I've been working on a number of improvements to the sound pack including:
*Prototype Matching of including spitters. This would exclude BN, BNSF, NS and a couple other prototypes that do not use active spitter valves, but just use the unloader actuated dump valves.
*Updated Air compressor sounds that pump at a speed matching that of the prime mover, as EMD's are shaft driven.
*Changed the interactions of the audio for multiple engine sets to lessen blending effect, interior sounds are now exclusive to the locomotive you occupy.
*Distance related sounds such as different cooling fan/classic EMD drum roll have been changed to better reflect the difference in sound dynamics in relation to position.
*Air brake sounds changed for specific locomotives that have prototype braking *I.E. DRGW SD40T-2
*Dynamic brake sounds trigger rev to higher RPM depending on railroad specific specifications. Example, BN locomotives will rev when Dynamic Braking control exceeds DB6 or so.
*Dynamic brake sounds improved behavior, better reflection of Amperage of effort acting as current across the grids to control fan speed.
*Radiator Cooling fan sounds improved behavior to come on individually Fan0,Fan1,Fan2 depending on how long the engine has been under duress.
*Flange Squeal, axle thump, track groan improved, audio changed for axle thump across frogs and joint. Very very small percent of a chance that your lead engine has been run by a dummy in the past and has a flatspot on one of the wheelsets from sliding them. (It happens!)
*Interior wheel slip sounds (everything rattling under high load, low speed situations in the cab) added. Does not correspond directly with in game wheelslip which does not behave correctly by any means except on the FEF-3.
*Exterior wheel slip sounds added for when the game actually does let you slip.
*Improved horn behavior with certain models. I've had to change the .bins of locomotives to get this to work correctly, as some have the toggle controls set to be far too rapid to have a proper horn on, horn off transition.
*Mixing improved to better balance out loudness between different sounds. Engine sounds toned down a bit, the Horn remains the same, bell is quiet to dern near silent more then 5 cars away with slight reverb added when at greater distances rather than the direct *ding* of the clapper hitting. Bogie and truck sounds have been greatly reduced I'm sure to the praise of many.
*traction motor sounds reworked to have the more groany sound to them as in reality, and have a blower sound when under high duress.
*added an EMD bronze bell for the hell of it
I've also added support to the following DLC:
UP 'Independence Locomotive' SD40-2 with appropriate horn and bell to match prototype.
CSXT NYNH SD40-2 with appropriate horn and bell matching prototype majority.
NS High Hood, both past and updated.
DRGW SD40T-2, Soldier Summit ** Updated Brake sounds applied to reflect Reduction, Release, Independent sets, Release, and Actuation.
If there are any DLC I have missed out on, please let me know and I'll be sure to include them in the update. If there's any features you'd like to see me add, let me know.
If there is a freeware skin you'd like me to make a xml for, I will gladly include them separately on our website, but I will not include other peoples sound unless it's personally yours.
Also do remember that for people who currently own the set this update is FREE
Anthony Wood
Audio Engineer - Searchlight Simulations