Vintage Downtown Buildings and Apartments.

Post your FREEWARE 'Works in Progress' here!

Re: Vintage Downtown Buildings and Apartments.

Unread postby mdurdan » Sat May 19, 2012 11:37 pm

WOAH..... **!!bow!!**
User avatar
mdurdan
 
Posts: 2622
Joined: Wed Aug 03, 2011 10:01 am

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sun May 20, 2012 8:37 am

GreatNortherner wrote:Hi,

This building is another great choice for a model! If you keep going like this you'll soon have an entire early 20th century downtown in RW! !!*ok*!!

If I may add a bit of constructive criticism, this model looks like it will have a massive polycount (many thousand). That is, if I interpret the screenshot correctly and you used the SketchUp draw tool (lines & rectangles on faces) to add details to the facade. Generally, every object should use as few polygons and textures as possible -- especially since RW uses quite a lot of high detail rolling stock, so the graphics engine has quite a lot to deal with anyway.

What you could do to avoid having to add new lines (faces) for all the windows and also to avoid breaking up the facade into individual 'segments' is to paint all that on the texture. This way it would suffice if a single rectangle is used for the entire facade, with a brick texture with a few painted on windows that tiles across the facade tile so that you'd get multiple floors and rooms. You would end up with less than 100 polygons on that building, with the same amount of detailing.

Cheers,
Michael

PS: Here's a small-scale example of what I mean by "windows on texture" vs. "windows as 3D parts":

Left: windows only painted on texture, 2 triangles. Middle: windows as faces, created with SU draw tools, 22 triangles. Right: the same, but with windows extruded inwards (push/pull tool in SU), 46 triangles.
Image

Now imagine that on an object that has hundreds of these wall segments and you can get a picture of the polycount you'd be looking at.



Alright, I'm going to try it your way. I'll just have to make a new texture when I'm going to repaint it in Crafter later, but hopefully this will make the model work better in Crafter.
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sun May 20, 2012 12:03 pm

I've finished redoing the building and now have started on the texturing.

Once finished the building will be the biggest I've ever built.
NY Office Building Render 11.jpg
NY Office Building Render 11.jpg (155.77 KiB) Viewed 210 times

NY Office Building Render 11B.jpg
NY Office Building Render 11B.jpg (249.88 KiB) Viewed 210 times


And on floor 24 and 25 are the inclosed balconies, where the person would stand inside and look out onto the citym surrounded by fence.
NY Office Building Render 11C.jpg
NY Office Building Render 11C.jpg (110.2 KiB) Viewed 210 times
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Mon May 21, 2012 5:44 pm

Some more slow progress on the new office building for RW, from the late 1930's.

NY Office Building Render 12.jpg
NY Office Building Render 12.jpg (192.31 KiB) Viewed 193 times

NY Office Building Render 12B.jpg
NY Office Building Render 12B.jpg (150.19 KiB) Viewed 192 times
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Mon May 21, 2012 10:15 pm

Worked on the 2d columns and put on the name of the building.

NY Office Building Render 13.jpg
NY Office Building Render 13.jpg (182.01 KiB) Viewed 181 times

NY Office Building Render 13B.jpg
NY Office Building Render 13B.jpg (185.77 KiB) Viewed 181 times
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby mdurdan » Mon May 21, 2012 10:18 pm

Thats....a lot.....of windows...... !**duh*!! *!lol!* !!*ok*!!
User avatar
mdurdan
 
Posts: 2622
Joined: Wed Aug 03, 2011 10:01 am

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Tue May 22, 2012 10:38 am

Some more slow progress this morning. I expect that I should be able to put it into the game very soon. Last will come the sidewalk for the base.

NY Office Building Render 14.jpg
NY Office Building Render 14.jpg (128.97 KiB) Viewed 166 times
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Tue May 22, 2012 6:48 pm

The new NY Office Building 1 V1 in game and compared to the size of the other buildings.

NY Office Building 1 V1 A.jpg
NY Office Building 1 V1 A.jpg (84.38 KiB) Viewed 159 times

NY Office Building 1 V1 B.jpg
NY Office Building 1 V1 B.jpg (75.25 KiB) Viewed 159 times

NY Office Building 1 V1 C.jpg
NY Office Building 1 V1 C.jpg (71.67 KiB) Viewed 159 times

NY Office Building 1 V1 D.jpg
NY Office Building 1 V1 D.jpg (82.92 KiB) Viewed 159 times

NY Office Building 1 V1 E.jpg
NY Office Building 1 V1 E.jpg (95.48 KiB) Viewed 159 times


The NY would stand for New York Office building. I'll do a couple more versions of this building and a couple more buildings of similar size for the new set. Hopefully I'll be able to release it soon, the entire set.
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Wed May 23, 2012 3:41 pm

Just put some more buildings into RW today, Miscellaneous Buildings, these would feature some of the many unmarked businesses that often reside in a big city.
Misk Buildings 1 A.jpg
Misk Buildings 1 A.jpg (138.37 KiB) Viewed 145 times

Misk Buildings 1 B.jpg
Misk Buildings 1 B.jpg (131.41 KiB) Viewed 145 times

Misk Buildings 1 C.jpg
Misk Buildings 1 C.jpg (147.92 KiB) Viewed 145 times

Misk Buildings 1 D.jpg
Misk Buildings 1 D.jpg (131.44 KiB) Viewed 145 times
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby dejoh » Wed May 23, 2012 3:54 pm

Looks fantastic. Remember, each building had roof access for repair and maintenace.
Also, each building had incinerators with chimmneys and boiler pipes.
The side of the structures are begging for wall painted signage, if viewed from a street corner.
Great work, you've come a long way. !!*ok*!!
My Company Site
http://www.johnstonsigns.blogspot.com/
believe it when you are downloading it.
User avatar
dejoh
 
Posts: 674
Joined: Mon Feb 16, 2009 5:08 pm
Location: So. Chicago Heights, Il.

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Wed May 23, 2012 4:01 pm

dejoh wrote:Looks fantastic. Remember, each building had roof access for repair and maintenace.
Also, each building had incinerators with chimmneys and boiler pipes.
The side of the structures are begging for wall painted signage, if viewed from a street corner.
Great work, you've come a long way. !!*ok*!!


Of course, it would be nice to have people repaint the buildings. They can add paint on the sides and even make them look old and full of Graffiti.

So far, haven't seen very many repainted buildings in this sim.

Of course, some times I leave out chimneys and roof entrances to save on poly. I probably later will make some clutter items including chimneys, roof entrances and water tanks for use on the buildings.
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

Re: Vintage Downtown Buildings and Apartments.

Unread postby mdurdan » Wed May 23, 2012 9:54 pm

Heres what the new building looks with TSX and RS completely maxed out
I give this my golden seal of approval and two thumbs up!!! !!*ok*!! !!*ok*!!
Attachments
Untitled.jpg
Untitled.jpg (140.74 KiB) Viewed 135 times
User avatar
mdurdan
 
Posts: 2622
Joined: Wed Aug 03, 2011 10:01 am

Re: Vintage Downtown Buildings and Apartments.

Unread postby mdurdan » Wed May 23, 2012 10:03 pm

Heres a few more with TSX and RS graphics maxed out
Attachments
Untitled3.jpg
Untitled3.jpg (174.6 KiB) Viewed 133 times
Untitled2.jpg
Untitled2.jpg (138.18 KiB) Viewed 133 times
Untitled.jpg
Untitled.jpg (132.29 KiB) Viewed 133 times
User avatar
mdurdan
 
Posts: 2622
Joined: Wed Aug 03, 2011 10:01 am

Re: Vintage Downtown Buildings and Apartments.

Unread postby mdurdan » Wed May 23, 2012 10:24 pm

A few more
Attachments
Untitled3.jpg
Untitled3.jpg (135.61 KiB) Viewed 132 times
Untitled2.jpg
Untitled2.jpg (181.88 KiB) Viewed 132 times
Untitled.jpg
Untitled.jpg (205.5 KiB) Viewed 132 times
User avatar
mdurdan
 
Posts: 2622
Joined: Wed Aug 03, 2011 10:01 am

Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Thu May 24, 2012 5:12 pm

Working on a new version of the NY Office Building.

NY Office Building 1 V2.jpg
NY Office Building 1 V2.jpg (151.23 KiB) Viewed 117 times
Long live the metropolis and big cities of the USA.
User avatar
jpetersjr
 
Posts: 2111
Joined: Tue Apr 26, 2011 6:31 pm
Location: Mobile, Alabama, United States,

PreviousNext

Return to Freeware WIP

Who is online

Users browsing this forum: Google [Bot] and 1 guest