by SCLALINE » Thu Feb 23, 2012 12:48 pm
i started with a cube in 3dsmax, then i made to Chamferboxes side by side and used the Pro boolean operation which cuts the holes perfectly, then i made the wings and other pieces, baked the shadows, then created a berm on either side and textured it with the terrain texture Grass Bare to match the surrounding color and it extends 100 meters either side then set the Snap terrain to track tool to a steep angle and blended it
took some experimenting and hid the berm with bushes
Jason Webb
HyRail Simulations