http://www.youtube.com/watch?v=foiGBcpug6g
It was only a few steps to do:
- Open the wagon BP: in this case one of Michael's 40ft PS1 cars
- Find the GeometryID line from the <RenderComponent> section, and copy the path to the shape file from there.
- Go down a bit to the CarriageInteriorInterface section, and paste the path you just copied into the InteriorGeometryID line. That's the shape for the passenger view done.
- Now you need a camera; I just copied a cab camera from somewhere, it doesn't matter where.
- Go up to the top of the wagon blueprint & make a note of how far away from the middle of the wagon one of the couplers is; this is the second-last line in the pivot matrix. The ladders and steps on Michael's car are half a metre or so inwards from the coupler - you don't really want to go back much further than that anyway, because you won't be able to see the coupler then. Use that number as the Z entry for the cameraOffset, and negative of that number for the WindowCameraOffset section.
- US freightcars are a little under 4m wide, maybe 3.8m.I ended up using 1.95 as the X offset for each camera ( negative for the window one again ) which put my head in a position where I'm hanging off the car a bit.
- I put my head at a 2.7m above ground, which seems reasonable for someone standing on a step.
- Don't ask me about setting camera directions up, I just put semi-random numbers in until they looked ok... that part is a little confusing, the direction appears to be in metres. Um?
- Make sure you have enough directional freedom, you're moving your head around and you can twist your body. I currently have 1 for vertical and 2.6 for horizontal.
- Save the camera somewhere ( the wagon folder seems sensible! ), and go back to the wagon blueprint. Just below the InteriorGeometryID line is the InteriorCamera section; you will need to set that up like you would for a child object, pointing to the camera you just saved.
- Lastly; any child objects which are visible on the exterior of the car must be edited to be visible internally too ( because despite you being outside of the car, it is an internal view ).
That's it.