by PapaXpress » Fri Apr 08, 2011 12:49 pm
Couple more tips.
Don't close RWTools yet! When you "Convert dds to TgPcDx" it will remember the new TgPcDx file. So if you want to make edits and then reload them to RW, Select "Clean out Temp folder", then "Convert TgPcDx to dds", update the DDS file in the temp folder, and "Convert dds to TgPcDx".
Also. Once you have the repaint loaded _and working_ in RW, you do not need to clear out the blueprint cache again (unless you run into problems), if all you are changing is the TgPcDx. You will need to close out the game window, and start that up again, so the new version of the file will load up, but you will not need to restart the RW launcher.