TSW build 356 "Valley of Tales"

TSW build 356 "Valley of Tales"

Unread postby _o_OOOO_oo-Kanawha » Thu Aug 16, 2018 12:28 pm

To make the base game compatible with the new German Ruhr Sieg Nord (TSW:RSN) Steam is downloading 281 MB to my game.

Here is DTG's blurb on the new route and trains: https://dovetailgames.kayako.com/News/NewsItem/View/148/train-sim-world-ruhr-sieg-nord--out-now

Changelog later, if at all when no changes were made to the content already present ....
Edwin "Kanawha"
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Re: TSW build 356 "Valley of Tales"

Unread postby SamYeager270 » Fri Aug 17, 2018 2:08 pm

On another forum DTG posted the following:

For people who don't have the route but saw an update, it's the achievements config. As this lives in the TSW Core and not the routes, the achievement configs will update for everyone.
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Re: TSW build 356 "Valley of Tales"

Unread postby _o_OOOO_oo-Kanawha » Fri Aug 17, 2018 3:24 pm

SamYeager270 wrote:On another forum DTG posted the following:

For people who don't have the route but saw an update, it's the achievements config. As this lives in the TSW Core and not the routes, the achievement configs will update for everyone.


Thanks, this must have passed my attention. 281 MB Achievement configs? How economical is UE4 with file usage???
Edwin "Kanawha"
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Re: TSW build 356 "Valley of Tales"

Unread postby SamYeager270 » Sun Aug 19, 2018 3:15 am

_o_OOOO_oo-Kanawha wrote:
Thanks, this must have passed my attention. 281 MB Achievement configs? How economical is UE4 with file usage???


Perhaps they replace the entire Achievement config for all routes instead of just adding the achievements for the latest route? !*don-know!*
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