TSW Build 317 "WSR Update"

TSW Build 317 "WSR Update"

Unread postby _o_OOOO_oo-Kanawha » Thu May 24, 2018 11:48 am

Steam downloaded 485.6 MB to my TSW install, apparently for compatibility with a piece of DLC I am not going to buy anytime soon.

No changelog (yet)??
Edwin "Kanawha"
Image
The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)
User avatar
_o_OOOO_oo-Kanawha
 
Posts: 2762
Joined: Mon Nov 14, 2011 2:12 pm

Re: TSW Build 317 "WSR Update"

Unread postby ex-railwayman » Thu May 24, 2018 1:33 pm

I've just totally uninstalled the game off my computer now, Edwin, so, I don't get any of these grossly ignorant and unnecessary downloads anymore, it's absolute bliss.

Cheerz. Steve.
i5 4690 3.5 GHz Quad Core CPU, Gigabyte Z97-HD3, 16GB RAM, nVidia GTX1060 6GB, WIN 7 PRO 64-bit.
ex-railwayman
 
Posts: 1160
Joined: Tue Jun 22, 2010 6:17 pm
Location: Nottingham, England

Re: TSW Build 317 "WSR Update"

Unread postby _o_OOOO_oo-Kanawha » Fri May 25, 2018 1:10 am

Again, it makes me wonder how efficient is UE4 (or DTG's implementation of it in TSW) when it comes to asset distribution and management.

Are all routes self contained in their .pak files? Yet only the separate GP40 DLC can be run both on CSX:HH and NYC routes??

I am not going through the lengthy process of unpacking those .pak files to examine their contents again, to see what has been added to CSX:HH core game.
User avatar
_o_OOOO_oo-Kanawha
 
Posts: 2762
Joined: Mon Nov 14, 2011 2:12 pm


Return to TSW General Forum

Who is online

Users browsing this forum: No registered users and 2 guests