TSW build 265 "New York Update"

TSW build 265 "New York Update"

Unread postby _o_OOOO_oo-Kanawha » Wed Apr 04, 2018 1:39 pm

From: http://store.steampowered.com/news/externalpost/steam_community_announcements/2394101748794926448

"In response to your important feedback, today we have released an update for Train Sim World: Northeast Corridor New York.

Here is a list of what has been addressed:

Gameplay
- Signal lights in New York Penn corrected to show proper aspects
- Improved spider signals at the Dock Bridge end of Newark Penn

Environment
- New York Switcher Scenario - Added correct intro card
- New York Switcher Scenario - Added exit instruction so scenario can be ended naturally
- Fixed world lighting where it suddenly got brighter as you were driving south from New Rochelle
- New York Penn and Secaucus Junction physical material updated to correct footstep sounds
- Re-oriented 5 switch stands at Oak Point Yard

Audio
- Alerter audio updated
- ACS-64 - AI now have traction motor sounds playing
- ACS-64 - Added dynamic brake audio

Locomotives
- Improved corridor connections so they are always consistently connected
- Alerter updated on ACS-64
- Improved visual quality of ADU displays
- Improved overall lighting response on vehicles
- Improved shadow to remove skylight reflections for vehicles in tunnels
- Corrected spelling mistake on MFD for word “Reservoir”
- ACS-64 - Swapped position of pantograph height detection volumes so the pantographs should now be at their correct heights
- GP40-2 - Fixed rear ditch lights
- GP40-2 - Fixed number board on YN3 livery"

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Didn't know the GP40-2 was included in TSW:NYC?
Low hanging fruit obviously, the long lasting and persistent issues regarding physics, throttle and brakes, draw distance, lighting, sound levels, emitters, occlussions, weather, etc. still haven't been adressed.
Edwin "Kanawha"
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The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)
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