


Thanks for the interesting post sd40 driver. I think it is great to have input from people who do the job for real and value their willingness to get involved with our hobby and think it is amazing that they do
I understand that we can't expect TSW to perform like a multi million dollar simulator but I don't think it is wrong to expect the basic braking system and throttle to work as it should in reality, unless the product is being marketed as an arcade game? In TS2017 some things, as we know, are more accurate, so why can't that be implemented in TSW? We have tunnel occlusion in TS2017 but not in TSW, should that stay as is? Personally my issues with TSW is juddery graphics on passing scenery despite a steady 30FPS but besides that it is the things mentioned above, which TS2017 seems to provide a little better and much better in some cases.

trev123 wrote:I remember watching a Formula 1 race one day and the commentator asked David Coulthard (Ex F1 driver) who asked him a question about something, which I cannot remember but, part of the question was, how do you compare this to a simulator which he replied, look you cannot compare the real thing with a simulator.

Users browsing this forum: No registered users and 1 guest