Page 1 of 14

TSW anyone?

Unread postPosted: Thu Mar 16, 2017 1:55 pm
by cbff33
Judging by the feedback so far on Steam. DTG is going to suffer an epic fail on this one. People with machines that are well above the minimums requirments, and towards the top end of the requirments for hardware, are saying it's not working much better than the beta. Sorry to see.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 1:58 pm
by _o_OOOO_oo-Kanawha
Does somebody still have the beta at hand and is able to compare files by size and internal time stamps?

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 2:22 pm
by JerryC
I have the Alpha - 13.1 gigs, unopenable .PAK file.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 2:28 pm
by jalsina
Reports mention an uncompressed size of 8.8 GB

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 2:42 pm
by hminky
Runs and looks like the beta.

Only one save slot, lame.

Harold

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 2:49 pm
by _o_OOOO_oo-Kanawha
My exact impression. Less than 15 fps running the AC4400 at night pulling some intermodal consist on recommended settings on a AMD 8 core processor at 4 GHz, using 16 GB RAM and paired with 980Ti, that is pathetic performance!

It uses about 35% of CPU and GPU at 1920*1200@60 so there is still much room for optimisation on the UE4 graphics engine part.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:04 pm
by JerryC
No Asset or Blueprint Editor. Fail !*not-ok*!

No way to get third party products into the game. Fail !*not-ok*!

All content files are packed in .PAK format, which cannot be opened via conventional methods. Fail. !*not-ok*!

The game looks to be incomplete. Fail !*not-ok*!

Having no frame rate issues, don't know what it is but the game is running smoothly. !!*ok*!! (Core i7 4970, 32GB RAM, Samsung 950EVO SSD, GeForce GTX 970 STRIX.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:05 pm
by bpetit
Ouch, just had a look at the steam store page. *!rolleyes!*

This is the TANE fiasco all over again.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:15 pm
by JerryC
Well, to paraphrase what I think Derek said a long time ago:

"People complain, we fix it."

It will all be well, eventually.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:17 pm
by bpetit
JerryC wrote:Well, to paraphrase what I think Derek said a long time ago:

"People complain, we fix it."

It will all be well, eventually.


Correct, no one bothers to give anything a chance, they much rather jump ship.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:27 pm
by _o_OOOO_oo-Kanawha
Left the drivers seat, walked back to the first car and pulled a pin.

Consist stopped abruptly, dropping me to the ground to watch the locomotives continue without their driver like nothing ever happened. Most important safety feature of train operations not implemented means a total failure for me. Applied for refund.

Hopefully by the first sale the game will have turned into a simulator and has been re-made to run better.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:33 pm
by hminky
66 minutes was enough, REFUND.

Harold

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:42 pm
by FHRob
hminky wrote:66 minutes was enough, REFUND.

Harold


Can I actually get a refund on this? If yes, let me know how.

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:44 pm
by cvo2010
hminky wrote:66 minutes was enough, REFUND.

Harold


The same here *!sad!* .

Regards Claus

Re: TSW anyone?

Unread postPosted: Thu Mar 16, 2017 3:49 pm
by JerryC
Hold on folks! Why get a refund? You know that these issues are going to be fixed?