Future of TS2017

This forum is for the latest version of Train Simulator TS 2017

Re: Future of TS2017

Unread postby NorthernWarrior » Wed Apr 26, 2017 3:46 am

JT reputation sadly less than sterling... Western Mainlines has had, what, like 4 patches now (I gave up after the second one).

They also apparently have another "Western" route in the offing - Westbury down to Taunton and across to Bristol and comments at UKTS on preview screenshots indicate their route builder is still relying on original 2007 Kuju assets to decorate the route. Just about acceptable in freeware but a commercial developer charging £££ $$$ for their work should by now have a library of their own 3D models they can call on.
Vern
User avatar
NorthernWarrior
 
Posts: 195
Joined: Sun Sep 29, 2013 9:47 am

Re: Future of TS2017

Unread postby trev123 » Thu Apr 27, 2017 8:21 pm

Western Mainlines was not developed by JT, they just published it.
Intel i5-2500K 3.3GHz Quad Core, Asus P8Z 68-V LE MB, Asus GTX 960 Strix 2GB OC graphics card, Windows 10 Home 64 bit, 8gb Corsair Vengeance DDR3 ram, Viewsonic VX2452 LED 1080P HD Monitor, Seagate Barracuda 1 TB 64MB Sata3 HD, Corsair 650W PSU. Gamer Since 1985
User avatar
trev123
 
Posts: 1273
Joined: Mon May 19, 2014 10:40 pm
Location: Home Of The Americas Cup

Re: Future of TS2017

Unread postby NorthernWarrior » Fri Apr 28, 2017 11:53 am

trev123 wrote:Western Mainlines was not developed by JT, they just published it.


Then as the publisher, taking the dinero in they do have a certain responsibility when it comes to QA. :)

Anyhow I see looking on UKTS, reference to the new Western route has been pulled from their site, they appear to have gone off a bit prematurely. Personally I think it has the potential to be an interesting route - the Avon Valley across from Westbury to Bath and the "desert" down through Castle Cary to Taunton. Even better if they include the Mendip Quarries at Merehead and Whatley which generate, by UK standards, some of the heaviest freight trains on the network. However the route author(s) and publisher need to be paying heed to the detail, in particular that some customers do not want to see 10 year old Kuju assets being used in a third party commercial project (a sentiment I'm sure Kuju and DTG share).
Vern
User avatar
NorthernWarrior
 
Posts: 195
Joined: Sun Sep 29, 2013 9:47 am

Re: Future of TS2017

Unread postby OldProf » Sat Apr 29, 2017 10:27 am

Isn't the quality of those assets more important than their age?

As the man says, "Here's looking up your old assets!" !!howdy!!
Tom Pallen (Old Prof)

{Win 10 Home 64-bit; Intel Core i7 6700 @ 3.40GHz; 16.0GB Single-Channel @ 1063 MHz (15-15-15-364); 2047MB NVIDIA GeForce GTX 960}
User avatar
OldProf
 
Posts: 2655
Joined: Wed Sep 09, 2009 11:09 am

Re: Future of TS2017

Unread postby NorthernWarrior » Sat Apr 29, 2017 12:48 pm

OldProf wrote:Isn't the quality of those assets more important than their age?

As the man says, "Here's looking up your old assets!" !!howdy!!


Most of the old Kuju assets look very dated and clichéd, having appeared in just about every freeware route ever released since 2007 and some commercial projects, mostly JT who also have a penchant for popping up the default RS rolling stock in lots of unlikely places (Class 166 Turbos in Scotland, I think not...). And hopefully JT actually have permission per the EULA to use these assets (though as they are so old I doubt DTG would want much money for them). It is my particular view that no-one should profit off the efforts of others unless permission has been granted or a royalty arrangement agreed.

Anyhow this is kind of digressing from the original theme which is the future of TS2017 or indeed a hoped for TS2018. I would still like to put something together for heritage TS myself at some point this year (warning: may include default assets *!greengrin!* ) but still waiting to see what the future holds for DTG as a group (I read elsewhere their Flight School has been pulled from sale) and the TS brand in particular.
Vern
User avatar
NorthernWarrior
 
Posts: 195
Joined: Sun Sep 29, 2013 9:47 am

Re: Future of TS2017

Unread postby trev123 » Sat Apr 29, 2017 3:27 pm

No need to guess that Flight School has been taken down it has. Anyway they have FSX Steam Edition which I think is doing pretty good. Don't think TS would be stopped as DTG say that they have quite a bit of new DLC in the pipe line. Vern you always seem to be a person of doom and gloom as from other posts I see of yours on other forums. Why not make your posts sound more positive.
Intel i5-2500K 3.3GHz Quad Core, Asus P8Z 68-V LE MB, Asus GTX 960 Strix 2GB OC graphics card, Windows 10 Home 64 bit, 8gb Corsair Vengeance DDR3 ram, Viewsonic VX2452 LED 1080P HD Monitor, Seagate Barracuda 1 TB 64MB Sata3 HD, Corsair 650W PSU. Gamer Since 1985
User avatar
trev123
 
Posts: 1273
Joined: Mon May 19, 2014 10:40 pm
Location: Home Of The Americas Cup

Re: Future of TS2017

Unread postby NorthernWarrior » Sun Apr 30, 2017 3:59 pm

trev123 wrote:No need to guess that Flight School has been taken down it has. Anyway they have FSX Steam Edition which I think is doing pretty good. Don't think TS would be stopped as DTG say that they have quite a bit of new DLC in the pipe line. Vern you always seem to be a person of doom and gloom as from other posts I see of yours on other forums. Why not make your posts sound more positive.


Not going to change who I am or my take on things. Been around these games for a long time and pretty good at sniffing out what's good and what's bad. As I said to your alter-ego at TS you are free to ignore me if you wish. A healthy and balanced dose of pragmatism - or indeed praise where due (such as the TS Weardale route) keeps the developer/publisher on their toes.
Vern
User avatar
NorthernWarrior
 
Posts: 195
Joined: Sun Sep 29, 2013 9:47 am

Re: Future of TS2017

Unread postby panarchist » Sun May 07, 2017 5:43 pm

Looking good so far for TS2017 to continue on for a while - there's been a number of new released routes and scenario packs. Whether or not DTG continues to support it, I think the prior example of MSTS indicates that the mod/content community will continue to produce non-Steam items for some time. Look at all the quality MSTS routes that were put out 2-5 years after Microsoft dropped all support for the product. I didn't even move over to Train Simulator until 2 years ago - missed out on the early Railworks stuff entirely, but I've been happy with the longevity of both MSTS and all the versions of "Railworks" over the last, what - 10 years or so?

TSW is nice, but it already has some issues with my 3 year old MacBook Pro. (Trainz is worse) - TS2017 runs awesome on my MacBook Pro under Windows 10, so I'll likely be playing it another 5 years from now, quite happily. Maybe I'll even have my route finished by then.
panarchist
 
Posts: 2
Joined: Fri Sep 16, 2016 6:36 pm

Re: Future of TS2017

Unread postby oakpalms » Sat May 20, 2017 11:13 am

Trev123,
Glad to see your comments about your Cornish route from Plymouth to Penzance and how to make the run from Paddington on the other route. Back in 1980-83, I was the Protestant Chaplain for all of the UK with my office and chapel in the London area. I worked from the U.S. Navy Headquarters building on Audley Street in West London, and the chapel was at West Ruislip. About every six months I would take the train from Paddington to Penzance to go visit marines and sailors assigned to the RAF base at Newquay. The high, turning bridge leaving Plymouth was always a wonder to behold. I will have to check out your route. Thanks for your info.

Bob Edwards
oakpalms
 
Posts: 3
Joined: Tue May 16, 2017 6:38 pm

Re: Future of TS2017

Unread postby Chacal » Sun May 21, 2017 12:31 pm

As an informal measure of popularity of TS2017:
I use the "View unread posts" view for reading the RWA forums.
One month ago most posts in that view were from the TSW sub-forums.
For the last two weeks very few new posts have come from these.
Looks like things are back to normal after the initial frenzy.

Not very scientific, I know, but still significant. :)
Over the hill and gathering speed
Chacal
 
Posts: 4442
Joined: Tue Jul 05, 2011 2:11 pm
Location: Quebec, Canada

Re: Future of TS2017

Unread postby buzz456 » Sun May 21, 2017 12:53 pm

Agreed.
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
Image
User avatar
buzz456
Site Admin
 
Posts: 13803
Joined: Sun Mar 21, 2010 9:30 am
Location: Sycamore, Il

Re: Future of TS2017

Unread postby SAR704 » Sun Jul 30, 2017 8:43 am

Personally, I wish DTG would remove the presence of people from the loading screen. That tired looking fettler type bloke with that stubborn look was just plain annoying in my opinion, seeing it every time I loaded the game.

They've changed it to a businessman type person with their TSW promotions, but I prefer the TS2014 style loading screens.
ATI Radeon 4800 series
8GB RAM
Intel Core i3-3220 3.30ghz
SAR704
 
Posts: 358
Joined: Tue Jun 21, 2011 10:48 am

Previous

Return to TS2017

Who is online

Users browsing this forum: No registered users and 1 guest