
And here's why its important: https://www.youtube.com/watch?v=lJrhxaaTSq8
But like I said, its easily fixed manually by editing texture sheets or using the file here in the library. Search "GaryG-Donner_Pass_Switch_Target_Fix"










buzz456 wrote:So why are you bitching here? Go over to train.sim or steam forums. This accomplishes nothing here.

buzz456 wrote:So why are you bitching here? Go over to train.sim or steam forums. This accomplishes nothing here.
Hack wrote:buzz456 wrote:So why are you bitching here? Go over to train.sim or steam forums. This accomplishes nothing here.
I believe many were expecting minimal bugs, but some of the same glaring issues that were brought up before, misaligned couplers for example. Something that should have been caught at least by the beta team and easily fixed in the blueprints.

buzz456 wrote:So why are you bitching here? Go over to train.sim or steam forums. This accomplishes nothing here.
NDORFN wrote:buzz456 wrote:So why are you bitching here? Go over to train.sim or steam forums. This accomplishes nothing here.
Your dream of a perfect, harmonious forum is never going to happen out here in the real world. If you just allow people to express themselves without all the objection to any form of complaint, I think you'll find the popularity of the forum actually increase. People like a bit of drama from time to time, and it's also one of the most prolific facts of life that it is impossible to have positive with negative.



Derek wrote:The orginal Donner had couplings used from the Old USrailsimulator folder structure along with its stock.
I made new coupler files and copied the wagons over into the donner folder structure.
So any 3rd party fixes would not have been over written. However if any train stretching or 'crazyness' is happening then please email support.
I have to admit I never noticed the auto car couplers nor did anyone else but an easy fix post Christmas, same goes for the switch strand.
cheers
d
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