Alco S2 ~In Game Screenies!!~

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Re: Alco S2 ~In Game Screenies!!~

Unread postby glenn68 » Mon Apr 09, 2012 4:19 pm

That looks awesome.

Glenn
!!*ok*!!
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Re: Alco S2 ~In Game Screenies!!~

Unread postby ATSF3814 » Mon Apr 09, 2012 5:00 pm

I guess I'm obligated to suggest this one !*roll-laugh*!

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REALLY great job on the trucks. I don't think it can get any better than that.
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Re: Alco S2 ~In Game Screenies!!~

Unread postby Csxgp38-2 » Mon Apr 09, 2012 5:06 pm

I'm so glad you're going to make an S2, so many good memories of the day my dad and I visited the L&S yard in 2010. :)
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I would appreciate if this paint scheme were made, also note the remote control light covers on the roof, I hope these can be modeled as an addon like Dick's units?
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Re: Alco S2 ~In Game Screenies!!~

Unread postby dogmouse » Mon Apr 09, 2012 5:22 pm

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Last edited by dogmouse on Sun Feb 10, 2013 5:27 pm, edited 2 times in total.
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Re: Alco S2 ~In Game Screenies!!~

Unread postby Csxgp38-2 » Mon Apr 09, 2012 5:25 pm

In case yall want to see, this was L&S 131 in 2004, amazing what 6 years did to a once proud unit. Sadly the horn was long gone when I went...
http://www.rrpicturearchives.net/showPi ... x?id=24048
-Harrison
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Re: Alco S2 ~In Game Screenies!!~

Unread postby dogmouse » Mon Apr 09, 2012 5:35 pm

@ Csxgp38-2

Im planning on making a bunch of liveries for it. The L&S will be one of them! !!*ok*!!

Rich
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Re: Alco S2 ~In Game Screenies!!~

Unread postby Csxgp38-2 » Mon Apr 09, 2012 6:34 pm

dogmouse wrote:@ Csxgp38-2

Im planning on making a bunch of liveries for it. The L&S will be one of them! !!*ok*!!

Rich


Awesome!!! Thanks so much, I have the light covers off the roof if you need pictures of them. *!!thnx!!*
-Harrison
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Re: Alco S2 ~In Game Screenies!!~

Unread postby mdurdan » Mon Apr 09, 2012 8:07 pm

Awesome, also if you want better pictures I have more pictures I can turn with prospective tool and erase the hand rails so you can paste it right on the side of the locomotive !!*ok*!!
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Re: Alco S2 ~In Game Screenies!!~

Unread postby mdurdan » Mon Apr 09, 2012 8:15 pm

Would you be able to make an s6 variation for these beauties? These will also be needed for the route :D
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Re: Alco S2 ~In Game Screenies!!~

Unread postby dogmouse » Mon Apr 09, 2012 8:55 pm

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Last edited by dogmouse on Sun Feb 10, 2013 5:27 pm, edited 2 times in total.
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Re: Alco S2 ~In Game Screenies!!~

Unread postby dogmouse » Mon Apr 09, 2012 9:00 pm

Oh, ...wanted to say that I only have the blunt trucks built. I didnt make the AAR type trucks (pictured in the photos) ...yet :-) I know that PapaX is making a set. Hopefully i can steal his when he isnt looking ;-)


Cheers,
Rich
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Re: Alco S2 ~In Game Screenies!!~

Unread postby shicoe30 » Mon Apr 09, 2012 9:14 pm

I'm geographically obligated to post these:

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And of course

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Also, looking absolutely incredible man!
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Re: Alco S2 ~In Game Screenies!!~

Unread postby mdurdan » Mon Apr 09, 2012 9:25 pm

Awesome, and your welcome. By the way, those are S6's and would need some mods to be prototypical, such as the obvious front grill and no side grills *!lol!*
I would release the S2 first than make a second variation for the S6 if you want to go through with the S6, also i can help out if anything is needed !!*ok*!!
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Re: Alco S2 ~In Game Screenies!!~

Unread postby mdurdan » Mon Apr 09, 2012 9:38 pm

More liveries you say? *!twisted!*
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Image <-- thought this was interesting if you wanna include a moded one :D
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Re: Alco S2 ~In Game Screenies!!~

Unread postby PapaXpress » Mon Apr 09, 2012 10:45 pm

dogmouse wrote:Oh, ...wanted to say that I only have the blunt trucks built. I didnt make the AAR type trucks (pictured in the photos) ...yet :-) I know that PapaX is making a set. Hopefully i can steal his when he isnt looking ;-)


Cheers,
Rich


Mine are ARR-B Type. You will need ARR-A Type. Which doesn't mean to say that I can't alter my B to become A.... just give me time.
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